printk: flush consoles before checking progress
authorJohn Ogness <john.ogness@linutronix.de>
Fri, 6 Oct 2023 08:21:50 +0000 (10:21 +0200)
committerPetr Mladek <pmladek@suse.com>
Mon, 9 Oct 2023 08:15:04 +0000 (10:15 +0200)
Commit 9e70a5e109a4 ("printk: Add per-console suspended state")
removed console lock usage during resume and replaced it with
the clearly defined console_list_lock and srcu mechanisms.

However, the console lock usage had an important side-effect
of flushing the consoles. After its removal, consoles were no
longer flushed before checking their progress.

Add the console_lock/console_unlock dance to the beginning
of __pr_flush() to actually flush the consoles before checking
their progress. Also add comments to clarify this additional
usage of the console lock.

Note that console_unlock() does not guarantee flushing all messages
since the commit dbdda842fe96f89 ("printk: Add console owner and waiter
logic to load balance console writes").

Reported-by: Todd Brandt <todd.e.brandt@intel.com>
Closes: https://bugzilla.kernel.org/show_bug.cgi?id=217955
Fixes: 9e70a5e109a4 ("printk: Add per-console suspended state")
Co-developed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Link: https://lore.kernel.org/r/20231006082151.6969-2-pmladek@suse.com
kernel/printk/printk.c

index 8787d3a..1919899 100644 (file)
@@ -3738,12 +3738,18 @@ static bool __pr_flush(struct console *con, int timeout_ms, bool reset_on_progre
 
        seq = prb_next_seq(prb);
 
+       /* Flush the consoles so that records up to @seq are printed. */
+       console_lock();
+       console_unlock();
+
        for (;;) {
                diff = 0;
 
                /*
                 * Hold the console_lock to guarantee safe access to
-                * console->seq.
+                * console->seq. Releasing console_lock flushes more
+                * records in case @seq is still not printed on all
+                * usable consoles.
                 */
                console_lock();