return false;
// Now check the stores are compatible.
- if (!QStore->isUnordered() || !PStore->isUnordered())
+ if (!QStore->isUnordered() || !PStore->isUnordered() ||
+ PStore->getValueOperand()->getType() !=
+ QStore->getValueOperand()->getType())
return false;
// Check that sinking the store won't cause program behavior changes. Sinking
%phi = phi ptr [ %gep1, %if ], [ %gep2, %else]
ret ptr %phi
}
+
+define void @test_cond_store_merge(i1 %arg, i1 %arg2, ptr %p) {
+; CHECK-LABEL: @test_cond_store_merge(
+; CHECK-NEXT: bb:
+; CHECK-NEXT: br i1 [[ARG:%.*]], label [[BB2:%.*]], label [[BB3:%.*]]
+; CHECK: bb2:
+; CHECK-NEXT: store i64 0, ptr [[P:%.*]], align 32
+; CHECK-NEXT: br label [[BB3]]
+; CHECK: bb3:
+; CHECK-NEXT: br i1 [[ARG2:%.*]], label [[BB4:%.*]], label [[BB5:%.*]]
+; CHECK: bb4:
+; CHECK-NEXT: store double 0.000000e+00, ptr [[P]], align 32
+; CHECK-NEXT: br label [[BB5]]
+; CHECK: bb5:
+; CHECK-NEXT: ret void
+;
+bb:
+ br i1 %arg, label %bb2, label %bb3
+
+bb2: ; preds = %bb
+ store i64 0, ptr %p, align 32
+ br label %bb3
+
+bb3: ; preds = %bb2, %bb
+ br i1 %arg2, label %bb4, label %bb5
+
+bb4: ; preds = %bb3
+ store double 0.000000e+00, ptr %p, align 32
+ br label %bb5
+
+bb5: ; preds = %bb4, %bb3
+ ret void
+}