Implement basic DidAttach and DidLaunch for DynamicLoaderWindowsDYLD
authorNathan Lanza <nathan@lanza.io>
Thu, 15 Nov 2018 20:58:09 +0000 (20:58 +0000)
committerNathan Lanza <nathan@lanza.io>
Thu, 15 Nov 2018 20:58:09 +0000 (20:58 +0000)
Summary:
This commit implements basic DidAttach and DidLaunch for the windows
DynamicLoader plugin which allow us to load shared libraries from the
inferior.

Reviewers: sas, zturner

Reviewed By: zturner

Differential Revision: https://reviews.llvm.org/D54544

llvm-svn: 346994

lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/Makefile [new file with mode: 0644]
lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/TestWindowsDYLD.py [new file with mode: 0644]
lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.c [new file with mode: 0644]
lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.mk [new file with mode: 0644]
lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/main.c [new file with mode: 0644]
lldb/packages/Python/lldbsuite/test/make/Makefile.rules
lldb/source/Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.cpp

diff --git a/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/Makefile b/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/Makefile
new file mode 100644 (file)
index 0000000..8289e15
--- /dev/null
@@ -0,0 +1,14 @@
+LEVEL := ../../make
+
+LD_EXTRAS := -ldllfunc
+C_SOURCES := main.c
+
+include $(LEVEL)/Makefile.rules
+
+a.out: dllfunc
+
+dllfunc:
+       $(MAKE) VERBOSE=1 VPATH=$(SRCDIR) -I $(SRCDIR) -f $(SRCDIR)/dllfunc.mk
+
+clean::
+       $(MAKE) -f $(SRCDIR)/dllfunc.mk clean
diff --git a/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/TestWindowsDYLD.py b/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/TestWindowsDYLD.py
new file mode 100644 (file)
index 0000000..77d4e71
--- /dev/null
@@ -0,0 +1,42 @@
+"""
+Test that breakpoints work in a DLL
+"""
+
+from __future__ import print_function
+
+import lldb
+from lldbsuite.test.decorators import *
+from lldbsuite.test.lldbtest import *
+from lldbsuite.test import lldbutil
+
+
+@skipUnlessWindows
+class WindowsDLLTestCase(TestBase):
+    def setUP(self):
+        TestBase.setUp(self)
+        self.build()
+
+    def test_dll_linking(self):
+        """test that the debugger works with DLLs"""
+
+        exe = self.getBuildArtifact("a.out")
+        target = self.dbg.CreateTarget(exe)
+        self.assertTrue(target and target.IsValid(), "Target is valid")
+
+        self.runCmd("breakpoint set --file main.c --line 16")
+        self.runCmd("breakpoint set --file dllfunc.c --line 18")
+
+        process = target.LaunchSimple(None, None, self.get_process_working_directory())
+
+        self.expect("p x", "16")
+        self.runCmd("thread step-out")
+        self.expect("p x", "16")
+        self.expect("thread step-in")
+        self.expect("thread step-in")
+        self.expect("p n", "8")
+        self.runCmd("c")
+        self.expect("p x", "64")
+        self.runCmd("breakpoint delete 2")
+        self.runCmd("c")
+
+        self.assertEqual(process.GetExitStatus(), 336, PROCESS_EXITED)
diff --git a/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.c b/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.c
new file mode 100644 (file)
index 0000000..aadf4e3
--- /dev/null
@@ -0,0 +1,19 @@
+//===-- a.c -----------------------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include <windows.h>
+
+BOOL WINAPI DllMain(HINSTANCE h, DWORD reason, void* reserved) {
+  return TRUE;
+}
+
+int __declspec(dllexport) DllFunc(int n) {
+  int x = n * n;  
+  return x;  // set breakpoint here
+}
diff --git a/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.mk b/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/dllfunc.mk
new file mode 100644 (file)
index 0000000..f282344
--- /dev/null
@@ -0,0 +1,7 @@
+LEVEL := ../../make
+
+DYLIB_NAME := dllfunc
+DYLIB_C_SOURCES := dllfunc.c
+DYLIB_ONLY := YES
+
+include $(LEVEL)/Makefile.rules
diff --git a/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/main.c b/lldb/packages/Python/lldbsuite/test/functionalities/windows_dyld/main.c
new file mode 100644 (file)
index 0000000..4b62744
--- /dev/null
@@ -0,0 +1,19 @@
+//===-- main.c --------------------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include <windows.h>
+
+int __declspec(dllimport) DllFunc(int n);
+
+int main(int argc, char ** argv) {
+  int x = DllFunc(4);
+  int y = DllFunc(8);   // set breakpoint here
+  int z = DllFunc(16);
+  return x + y + z;
+}
index 1a36010..8990651 100644 (file)
@@ -525,7 +525,7 @@ EXE = $(DYLIB_FILENAME)
 endif
 else
 $(EXE) : $(OBJECTS) $(ARCHIVE_NAME)
-       $(LD) $(OBJECTS) $(LDFLAGS) $(ARCHIVE_NAME) -o "$(EXE)"
+       "$(LD)" $(OBJECTS) $(LDFLAGS) $(ARCHIVE_NAME) -o "$(EXE)"
 ifneq "$(CODESIGN)" ""
        $(CODESIGN) -s - "$(EXE)"
 endif
@@ -582,7 +582,7 @@ ifneq "$(DS)" ""
 endif
 endif
 else
-       $(LD) $(DYLIB_OBJECTS) $(LDFLAGS) -shared -o "$(DYLIB_FILENAME)"
+       "$(LD)" $(DYLIB_OBJECTS) $(LDFLAGS) -shared -o "$(DYLIB_FILENAME)"
 ifeq "$(SPLIT_DEBUG_SYMBOLS)" "YES"
        $(OBJCOPY) --only-keep-debug "$(DYLIB_FILENAME)" "$(DYLIB_FILENAME).debug"
        $(OBJCOPY) --strip-debug --add-gnu-debuglink="$(DYLIB_FILENAME).debug" "$(DYLIB_FILENAME)" "$(DYLIB_FILENAME)"
index 6502d7a..bb52e6b 100644 (file)
 
 #include "DynamicLoaderWindowsDYLD.h"
 
+#include "lldb/Core/Module.h"
 #include "lldb/Core/PluginManager.h"
 #include "lldb/Target/ExecutionContext.h"
 #include "lldb/Target/Process.h"
 #include "lldb/Target/RegisterContext.h"
 #include "lldb/Target/Target.h"
 #include "lldb/Target/ThreadPlanStepInstruction.h"
+#include "lldb/Utility/Log.h"
 
 #include "llvm/ADT/Triple.h"
 
@@ -60,9 +62,49 @@ DynamicLoader *DynamicLoaderWindowsDYLD::CreateInstance(Process *process,
   return nullptr;
 }
 
-void DynamicLoaderWindowsDYLD::DidAttach() {}
+void DynamicLoaderWindowsDYLD::DidAttach() {
+  Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_DYNAMIC_LOADER));
+  if (log)
+    log->Printf("DynamicLoaderWindowsDYLD::%s()", __FUNCTION__);
 
-void DynamicLoaderWindowsDYLD::DidLaunch() {}
+  DidLaunch();
+
+  m_process->LoadModules();
+}
+
+void DynamicLoaderWindowsDYLD::DidLaunch() {
+  Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_DYNAMIC_LOADER));
+  if (log)
+    log->Printf("DynamicLoaderWindowsDYLD::%s()", __FUNCTION__);
+
+  ModuleSP executable = GetTargetExecutable();
+
+  if (!executable.get())
+    return;
+
+  // Try to fetch the load address of the file from the process, since there
+  // could be randomization of the load address.
+
+  // It might happen that the remote has a different dir for the file, so we
+  // only send the basename of the executable in the query. I think this is safe
+  // because I doubt that two executables with the same basenames are loaded in
+  // memory...
+  FileSpec file_spec(
+      executable->GetPlatformFileSpec().GetFilename().GetCString());
+  bool is_loaded;
+  addr_t base_addr = 0;
+  lldb::addr_t load_addr;
+  Status error = m_process->GetFileLoadAddress(file_spec, is_loaded, load_addr);
+  if (error.Success() && is_loaded) {
+    base_addr = load_addr;
+  }
+
+  UpdateLoadedSections(executable, LLDB_INVALID_ADDRESS, base_addr, false);
+
+  ModuleList module_list;
+  module_list.Append(executable);
+  m_process->GetTarget().ModulesDidLoad(module_list);
+}
 
 Status DynamicLoaderWindowsDYLD::CanLoadImage() { return Status(); }