Since all code that sets or interprets MASK_BITS_* now uses the enums
to define/compare the values, there is no need for MASK_BITS_* to have
a specific integer value. In fact, having a specific integer value may
encourage people to hard-code those values, or interpret the values in
incorrect ways.
As such, remove the logic that assigns a specific value to the enum
values in order to make it completely clear that it's just an enum, not
something that directly represents some integer value.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Tested-by: Thierry Reding <treding@nvidia.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
* them all together and pretends they're all 31:28.
*/
enum {
- MASK_BITS_31_30 = 2, /* num of bits used to specify clock source */
+ MASK_BITS_31_30,
MASK_BITS_31_29,
MASK_BITS_31_28,
};