This prevents compiler warnings.
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
- void* pUserData)
+ const void* pUserData)
{
char *message = (char *) malloc(strlen(pMsg)+100);
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
- void* pUserData);
+ const void* pUserData);
// ------------------------------------------------------------------------------------------------
// API functions
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
- void* pUserData)
+ const void* pUserData)
{
char msg_flags[30];
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
- void* pUserData)
+ const void* pUserData)
{
#ifdef WIN32
char msg_flags[30];