static inline int _indicator_home_icon_action(void *data, int press)
{
- win_info *win = NULL;
- int ret = -1;
- const char *signal = NULL;
-
- retif(!data, ret, "data is NULL");
- win = (win_info*)data;
- retif(!win->layout_main, ret, "ad->layout_main is NULL");
-
- if (press)
- signal = "home.pressed";
- else
- signal = "home.released";
-
- if (!ret)
- elm_object_signal_emit(win->layout_main,
- signal, "indicator.prog");
-
- return ret;
+ return OK;
}
#ifdef HOME_KEY_EMULATION