parser._headers = [];
parser._url = '';
+ parser._consumed = false;
// Only called in the slow case where slow means
// that the request headers were either fragmented
if (parser) {
parser._headers = [];
parser.onIncoming = null;
+ if (parser._consumed)
+ parser.unconsume();
+ parser._consumed = false;
if (parser.socket)
parser.socket.parser = null;
parser.socket = null;
this.outputEncodings.unshift('binary');
this.outputCallbacks.unshift(null);
this.outputSize += this._header.length;
- if (this._onPendingData !== null)
+ if (typeof this._onPendingData === 'function')
this._onPendingData(this._header.length);
}
this._headerSent = true;
// There might be pending data in the this.output buffer.
var outputLength = this.output.length;
if (outputLength > 0) {
- var output = this.output;
- var outputEncodings = this.outputEncodings;
- var outputCallbacks = this.outputCallbacks;
- connection.cork();
- for (var i = 0; i < outputLength; i++) {
- connection.write(output[i], outputEncodings[i],
- outputCallbacks[i]);
- }
- connection.uncork();
-
- this.output = [];
- this.outputEncodings = [];
- this.outputCallbacks = [];
- if (this._onPendingData !== null)
- this._onPendingData(-this.outputSize);
- this.outputSize = 0;
+ this._flushOutput(connection);
} else if (data.length === 0) {
if (typeof callback === 'function')
process.nextTick(callback);
this.outputEncodings.push(encoding);
this.outputCallbacks.push(callback);
this.outputSize += data.length;
- if (this._onPendingData !== null)
+ if (typeof this._onPendingData === 'function')
this._onPendingData(data.length);
return false;
};
// to attempt to flush any pending messages out to the socket.
OutgoingMessage.prototype._flush = function() {
var socket = this.socket;
- var outputLength, ret;
+ var ret;
if (socket && socket.writable) {
// There might be remaining data in this.output; write it out
- outputLength = this.output.length;
- if (outputLength > 0) {
- var output = this.output;
- var outputEncodings = this.outputEncodings;
- var outputCallbacks = this.outputCallbacks;
- socket.cork();
- for (var i = 0; i < outputLength; i++) {
- ret = socket.write(output[i], outputEncodings[i],
- outputCallbacks[i]);
- }
- socket.uncork();
-
- this.output = [];
- this.outputEncodings = [];
- this.outputCallbacks = [];
- }
+ ret = this._flushOutput(socket);
if (this.finished) {
// This is a queue to the server or client to bring in the next this.
}
};
+OutgoingMessage.prototype._flushOutput = function _flushOutput(socket) {
+ var ret;
+ var outputLength = this.output.length;
+ if (outputLength <= 0)
+ return ret;
+
+ var output = this.output;
+ var outputEncodings = this.outputEncodings;
+ var outputCallbacks = this.outputCallbacks;
+ socket.cork();
+ for (var i = 0; i < outputLength; i++) {
+ ret = socket.write(output[i], outputEncodings[i],
+ outputCallbacks[i]);
+ }
+ socket.uncork();
+
+ this.output = [];
+ this.outputEncodings = [];
+ this.outputCallbacks = [];
+ if (typeof this._onPendingData === 'function')
+ this._onPendingData(-this.outputSize);
+ this.outputSize = 0;
+
+ return ret;
+};
+
OutgoingMessage.prototype.flushHeaders = function() {
if (!this._header) {
socket.on = socketOnWrap;
var external = socket._handle._externalStream;
- if (external)
+ if (external) {
+ parser._consumed = true;
parser.consume(external);
+ }
external = null;
parser[kOnExecute] = onParserExecute;
socket.removeListener('data', socketOnData);
socket.removeListener('end', socketOnEnd);
socket.removeListener('close', serverSocketCloseListener);
- parser.unconsume(socket._handle._externalStream);
+ unconsume(parser, socket);
parser.finish();
freeParser(parser, req, null);
parser = null;
exports._connectionListener = connectionListener;
function onSocketResume() {
- if (this._handle)
+ // It may seem that the socket is resumed, but this is an enemy's trick to
+ // deceive us! `resume` is emitted asynchronously, and may be called from
+ // `incoming.readStart()`. Stop the socket again here, just to preserve the
+ // state.
+ //
+ // We don't care about stream semantics for the consumed socket anyway.
+ if (this._paused) {
+ this.pause();
+ return;
+ }
+
+ if (this._handle && !this._handle.reading) {
+ this._handle.reading = true;
this._handle.readStart();
+ }
}
function onSocketPause() {
- if (this._handle)
+ if (this._handle && this._handle.reading) {
+ this._handle.reading = false;
this._handle.readStop();
+ }
+}
+
+function unconsume(parser, socket) {
+ if (socket._handle) {
+ if (parser._consumed)
+ parser.unconsume(socket._handle._externalStream);
+ parser._consumed = false;
+ socket.removeListener('pause', onSocketPause);
+ socket.removeListener('resume', onSocketResume);
+ }
}
function socketOnWrap(ev, fn) {
return res;
}
- if (this._handle && (ev === 'data' || ev === 'readable'))
- this.parser.unconsume(this._handle._externalStream);
+ if (ev === 'data' || ev === 'readable')
+ unconsume(this.parser, this);
return res;
}
if (parser->prev_alloc_cb_.is_empty())
return;
- CHECK(args[0]->IsExternal());
- Local<External> stream_obj = args[0].As<External>();
- StreamBase* stream = static_cast<StreamBase*>(stream_obj->Value());
- CHECK_NE(stream, nullptr);
+ // Restore stream's callbacks
+ if (args.Length() == 1 && args[0]->IsExternal()) {
+ Local<External> stream_obj = args[0].As<External>();
+ StreamBase* stream = static_cast<StreamBase*>(stream_obj->Value());
+ CHECK_NE(stream, nullptr);
+
+ stream->set_alloc_cb(parser->prev_alloc_cb_);
+ stream->set_read_cb(parser->prev_read_cb_);
+ }
- stream->set_alloc_cb(parser->prev_alloc_cb_);
- stream->set_read_cb(parser->prev_read_cb_);
+ parser->prev_alloc_cb_.clear();
+ parser->prev_read_cb_.clear();
}
--- /dev/null
+'use strict';
+const common = require('../common');
+const assert = require('assert');
+const http = require('http');
+const net = require('net');
+
+const big = new Buffer(16 * 1024);
+big.fill('A');
+
+const COUNT = 1e4;
+
+var received = 0;
+
+var client;
+const server = http.createServer(function(req, res) {
+ res.end(big, function() {
+ if (++received === COUNT) {
+ server.close();
+ client.end();
+ }
+ });
+}).listen(common.PORT, function() {
+ var req = new Array(COUNT + 1).join('GET / HTTP/1.1\r\n\r\n');
+ client = net.connect(common.PORT, function() {
+ client.write(req);
+ });
+
+ // Just let the test terminate instead of hanging
+ client.on('close', function() {
+ if (received !== COUNT)
+ server.close();
+ });
+ client.resume();
+});
+
+process.on('exit', function() {
+ // The server should pause connection on pipeline flood, but it shoul still
+ // resume it and finish processing the requests, when its output queue will
+ // be empty again.
+ assert.equal(received, COUNT);
+});