widget_leave_handler_t leave_handler;
widget_motion_handler_t motion_handler;
widget_button_handler_t button_handler;
+ widget_touch_down_handler_t touch_down_handler;
+ widget_touch_up_handler_t touch_up_handler;
+ widget_touch_motion_handler_t touch_motion_handler;
+ widget_touch_frame_handler_t touch_frame_handler;
+ widget_touch_cancel_handler_t touch_cancel_handler;
widget_axis_handler_t axis_handler;
void *user_data;
int opaque;
int default_cursor;
};
+struct touch_point {
+ int32_t id;
+ struct widget *widget;
+ struct wl_list link;
+};
+
struct input {
struct display *display;
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wl_keyboard *keyboard;
+ struct wl_touch *touch;
+ struct wl_list touch_point_list;
struct window *pointer_focus;
struct window *keyboard_focus;
+ struct window *touch_focus;
int current_cursor;
uint32_t cursor_anim_start;
struct wl_callback *cursor_frame_cb;
}
void
+widget_set_touch_up_handler(struct widget *widget,
+ widget_touch_up_handler_t handler)
+{
+ widget->touch_up_handler = handler;
+}
+
+void
+widget_set_touch_down_handler(struct widget *widget,
+ widget_touch_down_handler_t handler)
+{
+ widget->touch_down_handler = handler;
+}
+
+void
+widget_set_touch_motion_handler(struct widget *widget,
+ widget_touch_motion_handler_t handler)
+{
+ widget->touch_motion_handler = handler;
+}
+
+void
+widget_set_touch_frame_handler(struct widget *widget,
+ widget_touch_frame_handler_t handler)
+{
+ widget->touch_frame_handler = handler;
+}
+
+void
+widget_set_touch_cancel_handler(struct widget *widget,
+ widget_touch_cancel_handler_t handler)
+{
+ widget->touch_cancel_handler = handler;
+}
+
+void
widget_set_axis_handler(struct widget *widget,
widget_axis_handler_t handler)
{
}
}
+static void
+frame_button_touch_down_handler(struct widget *widget, uint32_t serial,
+ uint32_t time, int32_t id,
+ float x, float y, void *data)
+{
+ struct frame_button *frame_button = data;
+ struct window *window = widget->window;
+
+ switch (frame_button->type) {
+ case FRAME_BUTTON_CLOSE:
+ if (window->close_handler)
+ window->close_handler(window->parent,
+ window->user_data);
+ else
+ display_exit(window->display);
+ break;
+ case FRAME_BUTTON_MINIMIZE:
+ fprintf(stderr,"Minimize stub\n");
+ break;
+ case FRAME_BUTTON_MAXIMIZE:
+ window_set_maximized(window, window->type != TYPE_MAXIMIZED);
+ break;
+ default:
+ /* Unknown operation */
+ break;
+ }
+}
+
+
static int
frame_button_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
+ widget_set_touch_down_handler(frame_button->widget, frame_button_touch_down_handler);
widget_set_button_handler(frame_button->widget, frame_button_button_handler);
widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
return frame_button->widget;
};
static void
+touch_handle_down(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time, struct wl_surface *surface,
+ int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
+{
+ struct input *input = data;
+ struct widget *widget;
+ float sx = wl_fixed_to_double(x_w);
+ float sy = wl_fixed_to_double(y_w);
+
+ DBG("touch_handle_down: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+ input->touch_focus = wl_surface_get_user_data(surface);
+ if (!input->touch_focus) {
+ DBG("Failed to find to touch focus for surface %p\n", surface);
+ return;
+ }
+
+ widget = window_find_widget(input->touch_focus,
+ wl_fixed_to_double(x_w),
+ wl_fixed_to_double(y_w));
+ if (widget) {
+ struct touch_point *tp = xmalloc(sizeof *tp);
+ if (tp) {
+ tp->id = id;
+ tp->widget = widget;
+ wl_list_insert(&input->touch_point_list, &tp->link);
+
+ if (widget->touch_down_handler)
+ (*widget->touch_down_handler)(widget, serial,
+ time, id,
+ sx, sy,
+ widget->user_data);
+ }
+ }
+}
+
+static void
+touch_handle_up(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time, int32_t id)
+{
+ struct input *input = data;
+ struct touch_point *tp, *tmp;
+
+ DBG("touch_handle_up: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+ if (!input->touch_focus) {
+ DBG("No touch focus found for touch up event!\n");
+ return;
+ }
+
+ wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+ if (tp->id != id)
+ continue;
+
+ if (tp->widget->touch_up_handler)
+ (*tp->widget->touch_up_handler)(tp->widget, serial,
+ time, id,
+ tp->widget->user_data);
+
+ wl_list_remove(&tp->link);
+ free(tp);
+
+ return;
+ }
+}
+
+static void
+touch_handle_motion(void *data, struct wl_touch *wl_touch,
+ uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
+{
+ struct input *input = data;
+ struct touch_point *tp;
+ float sx = wl_fixed_to_double(x_w);
+ float sy = wl_fixed_to_double(y_w);
+
+ DBG("touch_handle_motion: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+ if (!input->touch_focus) {
+ DBG("No touch focus found for touch motion event!\n");
+ return;
+ }
+
+ wl_list_for_each(tp, &input->touch_point_list, link) {
+ if (tp->id != id)
+ continue;
+
+ if (tp->widget->touch_motion_handler)
+ (*tp->widget->touch_motion_handler)(tp->widget, time,
+ id, sx, sy,
+ tp->widget->user_data);
+ return;
+ }
+}
+
+static void
+touch_handle_frame(void *data, struct wl_touch *wl_touch)
+{
+ struct input *input = data;
+ struct touch_point *tp, *tmp;
+
+ DBG("touch_handle_frame\n");
+
+ if (!input->touch_focus) {
+ DBG("No touch focus found for touch frame event!\n");
+ return;
+ }
+
+ wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+ if (tp->widget->touch_frame_handler)
+ (*tp->widget->touch_frame_handler)(tp->widget, tp->widget->user_data);
+
+ wl_list_remove(&tp->link);
+ free(tp);
+ }
+}
+
+static void
+touch_handle_cancel(void *data, struct wl_touch *wl_touch)
+{
+ struct input *input = data;
+ struct touch_point *tp, *tmp;
+
+ DBG("touch_handle_cancel\n");
+
+ if (!input->touch_focus) {
+ DBG("No touch focus found for touch cancel event!\n");
+ return;
+ }
+
+ wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+ if (tp->widget->touch_cancel_handler)
+ (*tp->widget->touch_cancel_handler)(tp->widget, tp->widget->user_data);
+
+ wl_list_remove(&tp->link);
+ free(tp);
+ }
+}
+
+static const struct wl_touch_listener touch_listener = {
+ touch_handle_down,
+ touch_handle_up,
+ touch_handle_motion,
+ touch_handle_frame,
+ touch_handle_cancel,
+};
+
+static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
wl_keyboard_destroy(input->keyboard);
input->keyboard = NULL;
}
+
+ if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
+ input->touch = wl_seat_get_touch(seat);
+ wl_touch_set_user_data(input->touch, input);
+ wl_touch_add_listener(input->touch, &touch_listener, input);
+ } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
+ wl_touch_destroy(input->touch);
+ input->touch = NULL;
+ }
}
static const struct wl_seat_listener seat_listener = {
input->seat = wl_registry_bind(d->registry, id, &wl_seat_interface, 1);
input->pointer_focus = NULL;
input->keyboard_focus = NULL;
+ wl_list_init(&input->touch_point_list);
wl_list_insert(d->input_list.prev, &input->link);
wl_seat_add_listener(input->seat, &seat_listener, input);