window.c: Add touch handlers
authorRusty Lynch <rusty.lynch@intel.com>
Fri, 9 Aug 2013 04:20:38 +0000 (21:20 -0700)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 12 Aug 2013 23:50:26 +0000 (16:50 -0700)
This adds basic infrastructure for handling touch events in the toytoolkit.

clients/window.c
clients/window.h

index cbf8bf5..ae1bc6a 100644 (file)
@@ -274,6 +274,11 @@ struct widget {
        widget_leave_handler_t leave_handler;
        widget_motion_handler_t motion_handler;
        widget_button_handler_t button_handler;
+       widget_touch_down_handler_t touch_down_handler;
+       widget_touch_up_handler_t touch_up_handler;
+       widget_touch_motion_handler_t touch_motion_handler;
+       widget_touch_frame_handler_t touch_frame_handler;
+       widget_touch_cancel_handler_t touch_cancel_handler;
        widget_axis_handler_t axis_handler;
        void *user_data;
        int opaque;
@@ -281,13 +286,22 @@ struct widget {
        int default_cursor;
 };
 
+struct touch_point {
+       int32_t id;
+       struct widget *widget;
+       struct wl_list link;
+};
+
 struct input {
        struct display *display;
        struct wl_seat *seat;
        struct wl_pointer *pointer;
        struct wl_keyboard *keyboard;
+       struct wl_touch *touch;
+       struct wl_list touch_point_list;
        struct window *pointer_focus;
        struct window *keyboard_focus;
+       struct window *touch_focus;
        int current_cursor;
        uint32_t cursor_anim_start;
        struct wl_callback *cursor_frame_cb;
@@ -1890,6 +1904,41 @@ widget_set_button_handler(struct widget *widget,
 }
 
 void
+widget_set_touch_up_handler(struct widget *widget,
+                           widget_touch_up_handler_t handler)
+{
+       widget->touch_up_handler = handler;
+}
+
+void
+widget_set_touch_down_handler(struct widget *widget,
+                             widget_touch_down_handler_t handler)
+{
+       widget->touch_down_handler = handler;
+}
+
+void
+widget_set_touch_motion_handler(struct widget *widget,
+                               widget_touch_motion_handler_t handler)
+{
+       widget->touch_motion_handler = handler;
+}
+
+void
+widget_set_touch_frame_handler(struct widget *widget,
+                              widget_touch_frame_handler_t handler)
+{
+       widget->touch_frame_handler = handler;
+}
+
+void
+widget_set_touch_cancel_handler(struct widget *widget,
+                               widget_touch_cancel_handler_t handler)
+{
+       widget->touch_cancel_handler = handler;
+}
+
+void
 widget_set_axis_handler(struct widget *widget,
                        widget_axis_handler_t handler)
 {
@@ -2303,6 +2352,35 @@ frame_button_button_handler(struct widget *widget,
        }
 }
 
+static void
+frame_button_touch_down_handler(struct widget *widget, uint32_t serial,
+                               uint32_t time, int32_t id,
+                               float x, float y, void *data)
+{
+       struct frame_button *frame_button = data;
+       struct window *window = widget->window;
+
+       switch (frame_button->type) {
+       case FRAME_BUTTON_CLOSE:
+               if (window->close_handler)
+                       window->close_handler(window->parent,
+                                             window->user_data);
+               else
+                       display_exit(window->display);
+               break;
+       case FRAME_BUTTON_MINIMIZE:
+               fprintf(stderr,"Minimize stub\n");
+               break;
+       case FRAME_BUTTON_MAXIMIZE:
+               window_set_maximized(window, window->type != TYPE_MAXIMIZED);
+               break;
+       default:
+               /* Unknown operation */
+               break;
+       }
+}
+
+
 static int
 frame_button_motion_handler(struct widget *widget,
                             struct input *input, uint32_t time,
@@ -2402,6 +2480,7 @@ frame_button_create(struct frame *frame, void *data, enum frame_button_action ty
        widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
        widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
        widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
+       widget_set_touch_down_handler(frame_button->widget, frame_button_touch_down_handler);
        widget_set_button_handler(frame_button->widget, frame_button_button_handler);
        widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
        return frame_button->widget;
@@ -3116,6 +3195,153 @@ static const struct wl_keyboard_listener keyboard_listener = {
 };
 
 static void
+touch_handle_down(void *data, struct wl_touch *wl_touch,
+                 uint32_t serial, uint32_t time, struct wl_surface *surface,
+                 int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
+{
+       struct input *input = data;
+       struct widget *widget;
+       float sx = wl_fixed_to_double(x_w);
+       float sy = wl_fixed_to_double(y_w);
+
+       DBG("touch_handle_down: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+       input->touch_focus = wl_surface_get_user_data(surface);
+       if (!input->touch_focus) {
+               DBG("Failed to find to touch focus for surface %p\n", surface);
+               return;
+       }
+
+       widget = window_find_widget(input->touch_focus,
+                                   wl_fixed_to_double(x_w),
+                                   wl_fixed_to_double(y_w));
+       if (widget) {
+               struct touch_point *tp = xmalloc(sizeof *tp);
+               if (tp) {
+                       tp->id = id;
+                       tp->widget = widget;
+                       wl_list_insert(&input->touch_point_list, &tp->link);
+
+                       if (widget->touch_down_handler)
+                               (*widget->touch_down_handler)(widget, serial,
+                                                             time, id,
+                                                             sx, sy,
+                                                             widget->user_data);
+               }
+       }
+}
+
+static void
+touch_handle_up(void *data, struct wl_touch *wl_touch,
+               uint32_t serial, uint32_t time, int32_t id)
+{
+       struct input *input = data;
+       struct touch_point *tp, *tmp;
+
+       DBG("touch_handle_up: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+       if (!input->touch_focus) {
+               DBG("No touch focus found for touch up event!\n");
+               return;
+       }
+
+       wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+               if (tp->id != id)
+                       continue;
+
+               if (tp->widget->touch_up_handler)
+                       (*tp->widget->touch_up_handler)(tp->widget, serial,
+                                                       time, id,
+                                                       tp->widget->user_data);
+
+               wl_list_remove(&tp->link);
+               free(tp);
+
+               return;
+       }
+}
+
+static void
+touch_handle_motion(void *data, struct wl_touch *wl_touch,
+                   uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
+{
+       struct input *input = data;
+       struct touch_point *tp;
+       float sx = wl_fixed_to_double(x_w);
+       float sy = wl_fixed_to_double(y_w);
+
+       DBG("touch_handle_motion: %i %i\n", id, wl_list_length(&input->touch_point_list));
+
+       if (!input->touch_focus) {
+               DBG("No touch focus found for touch motion event!\n");
+               return;
+       }
+
+       wl_list_for_each(tp, &input->touch_point_list, link) {
+               if (tp->id != id)
+                       continue;
+
+               if (tp->widget->touch_motion_handler)
+                       (*tp->widget->touch_motion_handler)(tp->widget, time,
+                                                           id, sx, sy,
+                                                           tp->widget->user_data);
+               return;
+       }
+}
+
+static void
+touch_handle_frame(void *data, struct wl_touch *wl_touch)
+{
+       struct input *input = data;
+       struct touch_point *tp, *tmp;
+
+       DBG("touch_handle_frame\n");
+
+       if (!input->touch_focus) {
+               DBG("No touch focus found for touch frame event!\n");
+               return;
+       }
+
+       wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+               if (tp->widget->touch_frame_handler)
+                       (*tp->widget->touch_frame_handler)(tp->widget, tp->widget->user_data);
+
+               wl_list_remove(&tp->link);
+               free(tp);
+       }
+}
+
+static void
+touch_handle_cancel(void *data, struct wl_touch *wl_touch)
+{
+       struct input *input = data;
+       struct touch_point *tp, *tmp;
+
+       DBG("touch_handle_cancel\n");
+
+       if (!input->touch_focus) {
+               DBG("No touch focus found for touch cancel event!\n");
+               return;
+       }
+
+       wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
+               if (tp->widget->touch_cancel_handler)
+                       (*tp->widget->touch_cancel_handler)(tp->widget, tp->widget->user_data);
+
+               wl_list_remove(&tp->link);
+               free(tp);
+       }
+}
+
+static const struct wl_touch_listener touch_listener = {
+       touch_handle_down,
+       touch_handle_up,
+       touch_handle_motion,
+       touch_handle_frame,
+       touch_handle_cancel,
+};
+
+static void
 seat_handle_capabilities(void *data, struct wl_seat *seat,
                         enum wl_seat_capability caps)
 {
@@ -3140,6 +3366,15 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
                wl_keyboard_destroy(input->keyboard);
                input->keyboard = NULL;
        }
+
+       if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
+               input->touch = wl_seat_get_touch(seat);
+               wl_touch_set_user_data(input->touch, input);
+               wl_touch_add_listener(input->touch, &touch_listener, input);
+       } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
+               wl_touch_destroy(input->touch);
+               input->touch = NULL;
+       }
 }
 
 static const struct wl_seat_listener seat_listener = {
@@ -4693,6 +4928,7 @@ display_add_input(struct display *d, uint32_t id)
        input->seat = wl_registry_bind(d->registry, id, &wl_seat_interface, 1);
        input->pointer_focus = NULL;
        input->keyboard_focus = NULL;
+       wl_list_init(&input->touch_point_list);
        wl_list_insert(d->input_list.prev, &input->link);
 
        wl_seat_add_listener(input->seat, &seat_listener, input);
index 3c60081..a817734 100644 (file)
@@ -232,6 +232,26 @@ typedef void (*widget_button_handler_t)(struct widget *widget,
                                        uint32_t button,
                                        enum wl_pointer_button_state state,
                                        void *data);
+typedef void (*widget_touch_down_handler_t)(struct widget *widget,
+                                           uint32_t serial,
+                                           uint32_t time,
+                                           int32_t id,
+                                           float x,
+                                           float y,
+                                           void *data);
+typedef void (*widget_touch_up_handler_t)(struct widget *widget,
+                                         uint32_t serial,
+                                         uint32_t time,
+                                         int32_t id,
+                                         void *data);
+typedef void (*widget_touch_motion_handler_t)(struct widget *widget,
+                                             uint32_t time,
+                                             int32_t id,
+                                             float x,
+                                             float y,
+                                             void *data);
+typedef void (*widget_touch_frame_handler_t)(struct widget *widget,void *data);
+typedef void (*widget_touch_cancel_handler_t)(struct widget *widget, void *data);
 typedef void (*widget_axis_handler_t)(struct widget *widget,
                                      struct input *input, uint32_t time,
                                      uint32_t axis,
@@ -457,9 +477,23 @@ void
 widget_set_button_handler(struct widget *widget,
                          widget_button_handler_t handler);
 void
+widget_set_touch_down_handler(struct widget *widget,
+                             widget_touch_down_handler_t handler);
+void
+widget_set_touch_up_handler(struct widget *widget,
+                           widget_touch_up_handler_t handler);
+void
+widget_set_touch_motion_handler(struct widget *widget,
+                               widget_touch_motion_handler_t handler);
+void
+widget_set_touch_frame_handler(struct widget *widget,
+                              widget_touch_frame_handler_t handler);
+void
+widget_set_touch_cancel_handler(struct widget *widget,
+                               widget_touch_cancel_handler_t handler);
+void
 widget_set_axis_handler(struct widget *widget,
                        widget_axis_handler_t handler);
-
 void
 widget_schedule_redraw(struct widget *widget);