we need to force update 'E_Client' even if update only evas_object,
because our render process would not be started by chaning just evas object.
we need to make a change on the 'E_Client'.
Change-Id: Id3121f73171c65783989920ec37ffab8596b8b2b
e_comp_override_del();
+ /* force update
+ * we need to force update 'E_Client' here even if update only evas_object,
+ * because our render loop would not be started by chaning evas object,
+ * we need to make a change on the 'E_Client'. */
+ e_comp_object_damage(ec->frame, 0, 0, ec->w, ec->h);
+ e_comp_object_dirty(ec->frame);
+ e_comp_object_render(ec->frame);
+
free(md);
}