This is probably a leftover when task shader has been reworked, but it
has no effect.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18210>
cmd_buffer->state.compute_pipeline = compute_pipeline;
cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT;
- cmd_buffer->task_rings_needed |=
- pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.uses_task_rings;
break;
}
case VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR: {