return 0;
}
+/**
+ * gst_audio_converter_reset:
+ * @convert: a #GstAudioConverter
+ *
+ * Reset @convert to the state it was when it was first created, clearing
+ * any history it might currently have.
+ */
+void
+gst_audio_converter_reset (GstAudioConverter * convert)
+{
+ if (convert->quant)
+ gst_audio_quantize_reset (convert->quant);
+}
+
/**
* gst_audio_converter_samples:
* @convert: a #GstAudioConverter
void gst_audio_converter_free (GstAudioConverter * convert);
+void gst_audio_converter_reset (GstAudioConverter * convert);
+
gboolean gst_audio_converter_update_config (GstAudioConverter * convert,
gint in_rate, gint out_rate,
GstStructure *config);
gst_audio_converter_get_max_latency
gst_audio_converter_get_out_frames
gst_audio_converter_new
+ gst_audio_converter_reset
gst_audio_converter_samples
gst_audio_converter_update_config
gst_audio_decoder_allocate_output_buffer
gst_audio_quantize_flags_get_type
gst_audio_quantize_free
gst_audio_quantize_new
+ gst_audio_quantize_reset
gst_audio_quantize_samples
gst_audio_reorder_channels
gst_audio_ring_buffer_acquire