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mesa/st: calculate texture size based on EGLImage miplevel
author
Tapani Pälli
<tapani.palli@intel.com>
Tue, 24 Sep 2019 11:34:40 +0000
(14:34 +0300)
committer
Tapani Pälli
<tapani.palli@intel.com>
Thu, 26 Sep 2019 04:55:24 +0000
(07:55 +0300)
Fixes issues with 'egl-gl_oes_egl_image' Piglit test.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_cb_eglimage.c
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diff --git
a/src/mesa/state_tracker/st_cb_eglimage.c
b/src/mesa/state_tracker/st_cb_eglimage.c
index
77abe55
..
c4eac0c
100644
(file)
--- a/
src/mesa/state_tracker/st_cb_eglimage.c
+++ b/
src/mesa/state_tracker/st_cb_eglimage.c
@@
-271,8
+271,11
@@
st_bind_egl_image(struct gl_context *ctx,
}
assert(texFormat != MESA_FORMAT_NONE);
- _mesa_init_teximage_fields(ctx, texImage,
- stimg->texture->width0, stimg->texture->height0,
+ /* Minify texture size based on level set on the EGLImage. */
+ uint32_t width = u_minify(stimg->texture->width0, stimg->level);
+ uint32_t height = u_minify(stimg->texture->height0, stimg->level);
+
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
1, 0, internalFormat, texFormat);
pipe_resource_reference(&stObj->pt, stimg->texture);