public override void OnInitialize()
{
base.OnInitialize();
- SetAccessibilityConstructor(Role.DateEditor, AccessibilityInterface.Value);
+ SetAccessibilityConstructor(Role.DateEditor);
dayPicker = new Picker()
{
Justification = "The CellPadding will be dispose when the date picker disposed")]
private void Initialize()
{
- AccessibilityHighlightable = true;
HeightSpecification = LayoutParamPolicies.MatchParent;
Layout = new LinearLayout() {
public override void OnInitialize()
{
base.OnInitialize();
- SetAccessibilityConstructor(Role.List, AccessibilityInterface.Value);
+ SetAccessibilityConstructor(Role.List);
}
/// <summary>
private void Initialize()
{
- AccessibilityHighlightable = true;
HeightSpecification = LayoutParamPolicies.MatchParent;
//Picker Using scroller internally. actually it is a kind of scroller which has infinity loop,
public override void OnInitialize()
{
base.OnInitialize();
- SetAccessibilityConstructor(Role.DateEditor, AccessibilityInterface.Value);
+ SetAccessibilityConstructor(Role.DateEditor);
hourPicker = new Picker()
{
Justification = "The CellPadding will be dispose when the time picker disposed")]
private void Initialize()
{
- AccessibilityHighlightable = true;
HeightSpecification = LayoutParamPolicies.MatchParent;
Layout = new LinearLayout() {