result.sub_result(DataCompare(dataRef, dataWidth, dataHeight, dataTest, dataWidth, dataHeight));
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
- result.sub_result(BindingPointCheck(0));
+ result.sub_result(BindingPointCheck<api>(0));
glBindBufferRange(GL_DRAW_INDIRECT_BUFFER, 0, _buffer, 0, dataTest.size() * sizeof(unsigned int) / 4);
result.sub_result(BindingPointCheck<api>(_buffer));
GetBufferSubData<api>(GL_DRAW_INDIRECT_BUFFER, 0, dataTest.size() * sizeof(unsigned int), &dataTest[0]);
result.sub_result(DataCompare(dataRef1, dataWidth, dataHeight, dataTest, dataWidth, dataHeight));
- result.sub_result(BindingPointCheck(_buffers[0]));
+ result.sub_result(BindingPointCheck<api>(_buffers[0]));
glBindBufferBase(GL_DRAW_INDIRECT_BUFFER, 0, _buffers[1]);
result.sub_result(BindingPointCheck<api>(_buffers[1]));