unsigned long dst_odd = (unsigned long)dst & 0x0000000F;
unsigned long src_really_odd = (unsigned long)src & 0x0000000F;
- tempA = vec_ld(0, (unsigned short*)ABCD);
+ tempA = vec_ld(0, (const unsigned short*)ABCD);
Av = vec_splat(tempA, 0);
Bv = vec_splat(tempA, 1);
Cv = vec_splat(tempA, 2);
return u.score[3];
}
-static int32_t scalarproduct_int16_altivec(const int16_t * v1, const int16_t * v2, int order, const int shift)
+static int32_t scalarproduct_int16_altivec(int16_t *v1, const int16_t *v2,
+ int order, const int shift)
{
int i;
LOAD_ZERO;
vector signed short R1, G1, B1; \
vector unsigned char R, G, B; \
\
- vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \
+ const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \
vector unsigned char align_perm; \
\
vector signed short lCY = c->CY; \
vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1); \
\
for (j = 0; j < w / 16; j++) { \
- y1ivP = (vector unsigned char *) y1i; \
- y2ivP = (vector unsigned char *) y2i; \
- uivP = (vector unsigned char *) ui; \
- vivP = (vector unsigned char *) vi; \
+ y1ivP = (const vector unsigned char *) y1i; \
+ y2ivP = (const vector unsigned char *) y2i; \
+ uivP = (const vector unsigned char *) ui; \
+ vivP = (const vector unsigned char *) vi; \
\
align_perm = vec_lvsl(0, y1i); \
y0 = (vector unsigned char) \