#endif
+/**
+ * @internal
+ *
+ * Resize the window according to window layout's min and weight.
+ * If the window layout's weight is 0.0, the window max is limited to layout's
+ * min size.
+ *
+ * This is called when the window layout's weight hint is changed or when the
+ * window is rotated.
+ *
+ * @param obj window object
+ */
static void
_elm_win_resize_objects_eval(Evas_Object *obj)
{
_elm_win_state_eval_queue();
}
+/**
+ * @internal
+ *
+ * Recalculate the size of window considering its resize objects' weight and
+ * min size. If any of its resize objects' weight equals to 0.0, window
+ * layout's weight will be set to 0.0.
+ *
+ * @param o box object
+ * @param p box's private data
+ * @param data window object
+ */
static void
_window_layout_stack(Evas_Object *o, Evas_Object_Box_Data *p, void *data)
{