BUG_ON() is rather useless for debugging as it leads to panic().
Use WARN_ON() and handle the error cases accordingly.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
int i, ret;
u64 lpar_addr, lpar_size;
- BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));
- BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND);
+ if (WARN_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1)))
+ return -ENODEV;
+ if (WARN_ON(dev->match_id != PS3_MATCH_ID_SOUND))
+ return -ENODEV;
the_card.ps3_dev = dev;