}
/*
- * Queue a new inode reclaim pass if there are reclaimable inodes and there
- * isn't a reclaim pass already in progress. By default it runs every 5s based
- * on the xfs periodic sync default of 30s. Perhaps this should have it's own
- * tunable, but that can be done if this method proves to be ineffective or too
- * aggressive.
+ * Queue background inode reclaim work if there are reclaimable inodes and there
+ * isn't reclaim work already scheduled or in progress.
*/
static void
xfs_reclaim_work_queue(
}
/*
- * Look up an inode by number in the given file system.
- * The inode is looked up in the cache held in each AG.
- * If the inode is found in the cache, initialise the vfs inode
- * if necessary.
+ * Look up an inode by number in the given file system. The inode is looked up
+ * in the cache held in each AG. If the inode is found in the cache, initialise
+ * the vfs inode if necessary.
*
- * If it is not in core, read it in from the file system's device,
- * add it to the cache and initialise the vfs inode.
+ * If it is not in core, read it in from the file system's device, add it to the
+ * cache and initialise the vfs inode.
*
* The inode is locked according to the value of the lock_flags parameter.
- * This flag parameter indicates how and if the inode's IO lock and inode lock
- * should be taken.
- *
- * mp -- the mount point structure for the current file system. It points
- * to the inode hash table.
- * tp -- a pointer to the current transaction if there is one. This is
- * simply passed through to the xfs_iread() call.
- * ino -- the number of the inode desired. This is the unique identifier
- * within the file system for the inode being requested.
- * lock_flags -- flags indicating how to lock the inode. See the comment
- * for xfs_ilock() for a list of valid values.
+ * Inode lookup is only done during metadata operations and not as part of the
+ * data IO path. Hence we only allow locking of the XFS_ILOCK during lookup.
*/
int
xfs_iget(
- xfs_mount_t *mp,
- xfs_trans_t *tp,
- xfs_ino_t ino,
- uint flags,
- uint lock_flags,
- xfs_inode_t **ipp)
+ struct xfs_mount *mp,
+ struct xfs_trans *tp,
+ xfs_ino_t ino,
+ uint flags,
+ uint lock_flags,
+ struct xfs_inode **ipp)
{
- xfs_inode_t *ip;
- int error;
- xfs_perag_t *pag;
- xfs_agino_t agino;
+ struct xfs_inode *ip;
+ struct xfs_perag *pag;
+ xfs_agino_t agino;
+ int error;
- /*
- * xfs_reclaim_inode() uses the ILOCK to ensure an inode
- * doesn't get freed while it's being referenced during a
- * radix tree traversal here. It assumes this function
- * aqcuires only the ILOCK (and therefore it has no need to
- * involve the IOLOCK in this synchronization).
- */
ASSERT((lock_flags & (XFS_IOLOCK_EXCL | XFS_IOLOCK_SHARED)) == 0);
/* reject inode numbers outside existing AGs */
ASSERT(rcu_read_lock_held());
- /*
- * check for stale RCU freed inode
- *
- * If the inode has been reallocated, it doesn't matter if it's not in
- * the AG we are walking - we are walking for writeback, so if it
- * passes all the "valid inode" checks and is dirty, then we'll write
- * it back anyway. If it has been reallocated and still being
- * initialised, the XFS_INEW check below will catch it.
- */
+ /* Check for stale RCU freed inode */
spin_lock(&ip->i_flags_lock);
if (!ip->i_ino)
goto out_unlock_noent;
}
/*
- * Inodes in different states need to be treated differently. The following
- * table lists the inode states and the reclaim actions necessary:
- *
- * inode state iflush ret required action
- * --------------- ---------- ---------------
- * bad - reclaim
- * shutdown EIO unpin and reclaim
- * clean, unpinned 0 reclaim
- * stale, unpinned 0 reclaim
- * clean, pinned(*) 0 requeue
- * stale, pinned EAGAIN requeue
- * dirty, async - requeue
- * dirty, sync 0 reclaim
+ * Inode reclaim is non-blocking, so the default action if progress cannot be
+ * made is to "requeue" the inode for reclaim by unlocking it and clearing the
+ * XFS_IRECLAIM flag. If we are in a shutdown state, we don't care about
+ * blocking anymore and hence we can wait for the inode to be able to reclaim
+ * it.
*
- * (*) dgc: I don't think the clean, pinned state is possible but it gets
- * handled anyway given the order of checks implemented.
- *
- * Also, because we get the flush lock first, we know that any inode that has
- * been flushed delwri has had the flush completed by the time we check that
- * the inode is clean.
- *
- * Note that because the inode is flushed delayed write by AIL pushing, the
- * flush lock may already be held here and waiting on it can result in very
- * long latencies. Hence for sync reclaims, where we wait on the flush lock,
- * the caller should push the AIL first before trying to reclaim inodes to
- * minimise the amount of time spent waiting. For background relaim, we only
- * bother to reclaim clean inodes anyway.
- *
- * Hence the order of actions after gaining the locks should be:
- * bad => reclaim
- * shutdown => unpin and reclaim
- * pinned, async => requeue
- * pinned, sync => unpin
- * stale => reclaim
- * clean => reclaim
- * dirty, async => requeue
- * dirty, sync => flush, wait and reclaim
+ * We do no IO here - if callers require inodes to be cleaned they must push the
+ * AIL first to trigger writeback of dirty inodes. This enables writeback to be
+ * done in the background in a non-blocking manner, and enables memory reclaim
+ * to make progress without blocking.
*/
static void
xfs_reclaim_inode(
}
/*
- * Scan a certain number of inodes for reclaim.
- *
- * When called we make sure that there is a background (fast) inode reclaim in
- * progress, while we will throttle the speed of reclaim via doing synchronous
- * reclaim of inodes. That means if we come across dirty inodes, we wait for
- * them to be cleaned, which we hope will not be very long due to the
- * background walker having already kicked the IO off on those dirty inodes.
+ * The shrinker infrastructure determines how many inodes we should scan for
+ * reclaim. We want as many clean inodes ready to reclaim as possible, so we
+ * push the AIL here. We also want to proactively free up memory if we can to
+ * minimise the amount of work memory reclaim has to do so we kick the
+ * background reclaim if it isn't already scheduled.
*/
long
xfs_reclaim_inodes_nr(
* This is a fast pass over the inode cache to try to get reclaim moving on as
* many inodes as possible in a short period of time. It kicks itself every few
* seconds, as well as being kicked by the inode cache shrinker when memory
- * goes low. It scans as quickly as possible avoiding locked inodes or those
- * already being flushed, and once done schedules a future pass.
+ * goes low.
*/
void
xfs_reclaim_worker(