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st/glsl_to_ir: remove stale include
author
Timothy Arceri
<tarceri@itsqueeze.com>
Thu, 20 Oct 2022 00:05:10 +0000
(11:05 +1100)
committer
Marge Bot
<emma+marge@anholt.net>
Thu, 20 Oct 2022 23:27:14 +0000
(23:27 +0000)
We now only link via nir so no need to include tgsi headers.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19182>
src/mesa/state_tracker/st_glsl_to_ir.cpp
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diff --git
a/src/mesa/state_tracker/st_glsl_to_ir.cpp
b/src/mesa/state_tracker/st_glsl_to_ir.cpp
index
cd74236
..
ae14581
100644
(file)
--- a/
src/mesa/state_tracker/st_glsl_to_ir.cpp
+++ b/
src/mesa/state_tracker/st_glsl_to_ir.cpp
@@
-32,8
+32,6
@@
#include "st_shader_cache.h"
#include "st_program.h"
-#include "tgsi/tgsi_from_mesa.h"
-
static GLboolean
link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{