st/glsl_to_ir: remove stale include
authorTimothy Arceri <tarceri@itsqueeze.com>
Thu, 20 Oct 2022 00:05:10 +0000 (11:05 +1100)
committerMarge Bot <emma+marge@anholt.net>
Thu, 20 Oct 2022 23:27:14 +0000 (23:27 +0000)
We now only link via nir so no need to include tgsi headers.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19182>

src/mesa/state_tracker/st_glsl_to_ir.cpp

index cd74236..ae14581 100644 (file)
@@ -32,8 +32,6 @@
 #include "st_shader_cache.h"
 #include "st_program.h"
 
-#include "tgsi/tgsi_from_mesa.h"
-
 static GLboolean
 link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
 {