E_CONFIG_VAL(D, T, effect_style, STR);
E_CONFIG_VAL(D, T, depth_in_style, STR);
E_CONFIG_VAL(D, T, bg_effect_style, STR);
+ E_CONFIG_VAL(D, T, kbd_effect_style, STR);
E_CONFIG_VAL(D, T, max_unmapped_time, INT);
E_CONFIG_VAL(D, T, min_unmapped_time, INT);
E_CONFIG_VAL(D, T, fps_average_range, INT);
cfg->effect_style = "none";
cfg->depth_in_style = "none";
cfg->bg_effect_style = NULL;
+ cfg->kbd_effect_style = "keyboard";
cfg->engine = E_COMP_ENGINE_SW;
cfg->max_unmapped_time = 10 * 3600; // implement
cfg->min_unmapped_time = 5 * 60; // implement
eina_stringshare_del(cfg->effect_style);
eina_stringshare_del(cfg->depth_in_style);
eina_stringshare_del(cfg->bg_effect_style);
+ eina_stringshare_del(cfg->kbd_effect_style);
eina_stringshare_del(cfg->effect_file);
eina_stringshare_del(cfg->shadow_style);
eina_stringshare_del(cfg->launch_file);