intel: Fix more issues with the combined depth-stencil attachment
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 24 Apr 2009 23:39:00 +0000 (16:39 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 24 Apr 2009 23:39:00 +0000 (16:39 -0700)
src/mesa/drivers/dri/intel/intel_context.c

index 8446032..eb224a8 100644 (file)
@@ -361,13 +361,20 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
        intel_region_release(&region);
 
        if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
-         struct intel_region *stencil_region = NULL;
-
-         intel_region_reference(&stencil_region, region);
-
          rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-         intel_renderbuffer_set_region(rb, stencil_region);
-         intel_region_release(&stencil_region);
+         if (rb != NULL) {
+            struct intel_region *stencil_region = NULL;
+
+            if (rb->region) {
+               dri_bo_flink(rb->region->buffer, &name);
+               if (name == buffers[i].name)
+                  continue;
+            }
+
+            intel_region_reference(&stencil_region, region);
+            intel_renderbuffer_set_region(rb, stencil_region);
+            intel_region_release(&stencil_region);
+         }
        }
    }