v3dv: Stop directly setting vk_device::alloc
authorJason Ekstrand <jason.ekstrand@collabora.com>
Tue, 29 Mar 2022 22:55:27 +0000 (17:55 -0500)
committerMarge Bot <emma+marge@anholt.net>
Wed, 13 Apr 2022 17:22:14 +0000 (17:22 +0000)
vk_device_init() will do this.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15704>

src/broadcom/vulkan/v3dv_device.c

index e92b53f..38913a0 100644 (file)
@@ -1944,11 +1944,6 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
    device->instance = instance;
    device->pdevice = physical_device;
 
-   if (pAllocator)
-      device->vk.alloc = *pAllocator;
-   else
-      device->vk.alloc = physical_device->vk.instance->alloc;
-
    pthread_mutex_init(&device->mutex, NULL);
 
    result = queue_init(device, &device->queue,