// XP, so if support for older versions of Windows is required,
// it will have to be added.
-#include "Windows/WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
{
#include <string>
#ifdef _WIN32
-#include "Windows/WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#endif
using namespace llvm;
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#ifdef _WIN32
-#include "Windows/WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#else
#include "Unix/Unix.h"
#endif
//
//===----------------------------------------------------------------------===//
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/raw_ostream.h"
//
//===----------------------------------------------------------------------===//
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include <cstdio>
#include <string>
#include "llvm/Support/WindowsError.h"
// The Windows.h header must be the last one included.
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
static DWORD getWindowsProtectionFlags(unsigned Flags) {
switch (Flags & llvm::sys::Memory::MF_RWE_MASK) {
// These two headers must be included last, and make sure shlobj is required
// after Windows.h to make sure it picks up our definition of _WIN32_WINNT
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include <shellapi.h>
#include <shlobj.h>
#include <malloc.h>
// The Windows.h header must be after LLVM and standard headers.
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include <direct.h>
#include <io.h>
//
//===----------------------------------------------------------------------===//
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/raw_ostream.h"
// The Windows.h header must be after LLVM and standard headers.
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#ifdef __MINGW32__
#include <imagehlp.h>
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include "llvm/Support/ThreadLocal.h"
namespace llvm {
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/Twine.h"
-#include "WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#include <process.h>
#include <bitset>
#ifdef _WIN32
#include "llvm/Support/ConvertUTF.h"
-#include "Windows/WindowsSupport.h"
+#include "llvm/Support/Windows/WindowsSupport.h"
#endif
using namespace llvm;
#endif
#ifdef _WIN32
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
+#include "llvm/Support/Windows/WindowsSupport.h"
#endif
using namespace llvm;