<para>
If you are porting your application from GConf, most likely you already
have a GConf schema. GConf comes with a commandline tool
- <link linkend="gsettings-schema-convert">gsettings-schema-convert</link>
- that can help with the task of converting a GConf schema into
- an equivalent GSettings schema. The tool is not perfect and
- may need assistence in some cases.
+ gsettings-schema-convert that can help with the task of converting
+ a GConf schema into an equivalent GSettings schema. The tool is not
+ perfect and may need assistence in some cases.
</para>
<example><title>An example for using gsettings-schema-convert</title>
<para>Running <userinput>gsettings-schema-convert --gconf --xml --schema-id "org.gnome.font-rendering" --output org.gnome.font-rendering.gschema.xml destop_gnome_font_rendering.schemas</userinput> on the following <filename>desktop_gnome_font_rendering.schemas</filename> file:
*
* Queries the type of the state of @action.
*
- * If the action is stateful (ie: was created with
- * g_action_new_stateful()) then this function returns the #GVariantType
- * of the state. This is the type of the initial value given as the
- * state. All calls to g_action_set_state() must give a #GVariant of
- * this type and g_action_get_state() will return a #GVariant of the
- * same type.
- *
- * If the action is not stateful (ie: created with g_action_new()) then
- * this function will return %NULL. In that case, g_action_get_state()
+ * If the action is stateful (e.g. created with
+ * g_simple_action_new_stateful()) then this function returns the
+ * #GVariantType of the state. This is the type of the initial value
+ * given as the state. All calls to g_action_set_state() must give a
+ * #GVariant of this type and g_action_get_state() will return a
+ * #GVariant of the same type.
+ *
+ * If the action is not stateful (e.g. created with g_simple_action_new())
+ * then this function will return %NULL. In that case, g_action_get_state()
* will return %NULL and you must not call g_action_set_state().
*
* Returns: (allow-none): the state type, if the action is stateful
* forces' (eg: UI, incoming D-Bus messages, etc.) are supposed to have
* with actions. 'Internal' APIs (ie: ones meant only to be accessed by
* the action group implementation) are found on subclasses. This is
- * why you will find -- for example -- g_action_group_get_enabled() but
- * not an equivalent <function>set()</function> call.
+ * why you will find -- for example -- g_action_group_get_action_enabled()
+ * but not an equivalent <function>set()</function> call.
*
* Signals are emitted on the action group in response to state changes
* on individual actions.
* @action_group: the #GActionGroup that changed
* @action_name: the name of the action in @action_group
*
- * Signals that a new action was just added to the group. This signal
- * is emitted after the action has been added and is now visible.
+ * Signals that a new action was just added to the group.
+ * This signal is emitted after the action has been added
+ * and is now visible.
*
* Since: 2.28
**/
* Queries the type of the parameter that must be given when activating
* the named action within @action_group.
*
- * When activating the action using g_action_group_activate(), the
- * #GVariant given to that function must be of the type returned by this
- * function.
+ * When activating the action using g_action_group_activate_action(),
+ * the #GVariant given to that function must be of the type returned
+ * by this function.
*
* In the case that this function returns %NULL, you must not give any
* #GVariant, but %NULL instead.
* @action_group.
*
* If the action is stateful then this function returns the
- * #GVariantType of the state. All calls to g_action_group_set_state()
- * must give a #GVariant of this type and g_action_group_get_state()
- * will return a #GVariant of the same type.
+ * #GVariantType of the state. All calls to
+ * g_action_group_change_action_state() must give a #GVariant of this
+ * type and g_action_group_get_action_state() will return a #GVariant
+ * of the same type.
*
* If the action is not stateful then this function will return %NULL.
- * In that case, g_action_group_get_state() will return %NULL and you
- * must not call g_action_group_set_state().
+ * In that case, g_action_group_get_action_state() will return %NULL
+ * and you must not call g_action_group_change_action_state().
*
* The state type of a particular action will never change but it is
* possible for an action to be removed and for a new action to be added
*
* If the action is not stateful then %NULL will be returned. If the
* action is stateful then the type of the return value is the type
- * given by g_action_group_get_state_type().
+ * given by g_action_group_get_action_state_type().
*
* The return value (if non-%NULL) should be freed with
* g_variant_unref() when it is no longer required.
* changed to @value.
*
* The action must be stateful and @value must be of the correct type.
- * See g_action_group_get_state_type().
+ * See g_action_group_get_action_state_type().
*
* This call merely requests a change. The action may refuse to change
* its state or may change its state to something other than @value.
- * See g_action_group_get_state_hint().
+ * See g_action_group_get_action_state_hint().
*
* If the @value GVariant is floating, it is consumed.
*
* If the action is expecting a parameter, then the correct type of
* parameter must be given as @parameter. If the action is expecting no
* parameters then @parameter must be %NULL. See
- * g_action_group_get_parameter_type().
+ * g_action_group_get_action_parameter_type().
*
* Since: 2.28
**/
* GActionGroupInterface:
* @has_action: the virtual function pointer for g_action_group_has_action()
* @list_actions: the virtual function pointer for g_action_group_list_actions()
- * @get_parameter_type: the virtual function pointer for g_action_group_get_parameter_type()
- * @get_state_type: the virtual function pointer for g_action_group_get_state_type()
- * @get_state_hint: the virtual function pointer for g_action_group_get_state_hint()
- * @get_enabled: the virtual function pointer for g_action_group_get_enabled()
- * @get_state: the virtual function pointer for g_action_group_get_state()
- * @set_state: the virtual function pointer for g_action_group_set_state()
- * @activate: the virtual function pointer for g_action_group_activate()
- * @action_added: the class closure for the action-added signal
- * @action_removed: the class closure for the action-removed signal
- * @action_enabled_changed: the class closure for the action-enabled-changed signal
- * @action_state_changed: the class closure for the action-enabled-changed signal
+ * @get_action_parameter_type: the virtual function pointer for g_action_group_get_action_parameter_type()
+ * @get_action_state_type: the virtual function pointer for g_action_group_get_action_state_type()
+ * @get_action_state_hint: the virtual function pointer for g_action_group_get_action_state_hint()
+ * @get_action_enabled: the virtual function pointer for g_action_group_get_action_enabled()
+ * @get_action_state: the virtual function pointer for g_action_group_get_action_state()
+ * @set_action_state: the virtual function pointer for g_action_group_set_action_state()
+ * @activate_action: the virtual function pointer for g_action_group_activate_action()
+ * @action_added: the class closure for the #GActionGroup::action-added signal
+ * @action_removed: the class closure for the #GActionGroup::action-removed signal
+ * @action_enabled_changed: the class closure for the #GActionGroup::action-enabled-changed signal
+ * @action_state_changed: the class closure for the #GActionGroup::action-enabled-changed signal
*
* The virtual function table for #GActionGroup.
*
* (using g_file_get_path()) when using g_app_info_launch() even if
* the application requested an URI and not a POSIX path. For example
* for an desktop-file based application with Exec key <literal>totem
- * %%U</literal> and a single URI,
+ * %U</literal> and a single URI,
* <literal>sftp://foo/file.avi</literal>, then
* <literal>/home/user/.gvfs/sftp on foo/file.avi</literal> will be
* passed. This will only work if a set of suitable GIO extensions
* @appinfo: a #GAppInfo.
* @content_type: the content type.
* @error: a #GError.
- *
+ *
* Sets the application as the last used application for a given type.
- * This will make the application appear as first in the list returned by
- * #g_app_info_get_recommended_for_type, regardless of the default application
- * for that content type.
+ * This will make the application appear as first in the list returned
+ * by g_app_info_get_recommended_for_type(), regardless of the default
+ * application for that content type.
*
* Returns: %TRUE on success, %FALSE on error.
**/
* @...: the value of the first property, followed by other property
* value pairs, and ended by %NULL.
*
- * Helper function for constructing #GAsyncInitiable object. This is
+ * Helper function for constructing #GAsyncInitable object. This is
* similar to g_object_new() but also initializes the object asynchronously.
*
* When the initialization is finished, @callback will be called. You can
* finished
* @user_data: the data to pass to callback function
*
- * Helper function for constructing #GAsyncInitiable object. This is
+ * Helper function for constructing #GAsyncInitable object. This is
* similar to g_object_newv() but also initializes the object asynchronously.
*
* When the initialization is finished, @callback will be called. You can
* finished
* @user_data: the data to pass to callback function
*
- * Helper function for constructing #GAsyncInitiable object. This is
+ * Helper function for constructing #GAsyncInitable object. This is
* similar to g_object_new_valist() but also initializes the object
* asynchronously.
*
/**
* g_async_initable_new_finish:
* @initable: the #GAsyncInitable from the callback
- * @res: the #GAsyncResult.from the callback
- * @error: a #GError location to store the error occuring, or %NULL to
- * ignore.
+ * @res: the #GAsyncResult from the callback
+ * @error: return location for errors, or %NULL to ignore
*
- * Finishes the async construction for the various g_async_initable_new calls,
- * returning the created object or %NULL on error.
+ * Finishes the async construction for the various g_async_initable_new
+ * calls, returning the created object or %NULL on error.
*
- * Returns: (transfer full): a newly created #GObject, or %NULL on error. Free with
- * g_object_unref().
+ * Returns: (transfer full): a newly created #GObject, or %NULL on error.
+ * Free with g_object_unref().
*
* Since: 2.22
*/
* added as a filter more than once, in which case it will be run more
* than once. Filters added during a filter callback won't be run on
* the message being processed. Filter functions are allowed to modify
- * and even drop messages - see the #GDBusMessageFilterResult
- * enumeration for details.
+ * and even drop messages.
*
* Note that filters are run in a dedicated message handling thread so
* they can't block and, generally, can't do anything but signal a
* worker thread. Also note that filters are rarely needed - use API
* such as g_dbus_connection_send_message_with_reply(),
- * g_dbus_connection_signal_subscribe() or
- * g_dbus_connection_call() instead.
+ * g_dbus_connection_signal_subscribe() or g_dbus_connection_call() instead.
*
* If a filter consumes an incoming message the message is not
* dispatched anywhere else - not even the standard dispatch machinery
* The returned object is a singleton, that is, shared with other
* callers of g_bus_get() and g_bus_get_sync() for @bus_type. In the
* event that you need a private message bus connection, use
- * g_dbus_address_get_for_bus() and
+ * g_dbus_address_get_for_bus_sync() and
* g_dbus_connection_new_for_address().
*
* Note that the returned #GDBusConnection object will (usually) have
/**
* g_file_info_set_content_type:
* @info: a #GFileInfo.
- * @content_type: a content type. See #GContentType.
+ * @content_type: a content type. See <link linkend="gio-GContentType">GContentType</link>.
*
* Sets the content type attribute for a given #GFileInfo.
* See %G_FILE_ATTRIBUTE_STANDARD_CONTENT_TYPE.
* (such as <literal>/path/to/my icon.png</literal>) without escaping
* if the #GFile for @icon is a native file. If the file is not
* native, the returned string is the result of g_file_get_uri()
- * (such as <literal>sftp://path/to/my%%20icon.png</literal>).
+ * (such as <literal>sftp://path/to/my%20icon.png</literal>).
* </para></listitem>
* <listitem><para>
* If @icon is a #GThemedIcon with exactly one name, the encoding is
/**
* g_proxy_connect_finish:
* @proxy: a #GProxy
- * @result: a #GAsyncRetult
+ * @result: a #GAsyncResult
* @error: return #GError
*
* See g_proxy_connect().
*
* See g_socket_client_set_local_address() for details.
*
- * Returns: (transfer none): a #GSocketAddres or %NULL. don't free
+ * Returns: (transfer none): a #GSocketAddress or %NULL. Do not free.
*
* Since: 2.22
*/
/**
* g_socket_client_connect_async:
- * @client: a #GTcpClient
+ * @client: a #GSocketClient
* @connectable: a #GSocketConnectable specifying the remote address.
* @cancellable: (allow-none): a #GCancellable, or %NULL
* @callback: (scope async): a #GAsyncReadyCallback
/**
* g_socket_client_connect_to_host_async:
- * @client: a #GTcpClient
+ * @client: a #GSocketClient
* @host_and_port: the name and optionally the port of the host to connect to
* @default_port: the default port to connect to
* @cancellable: (allow-none): a #GCancellable, or %NULL
* @short_description: Make it easy to implement a network service
* @see_also: #GThreadedSocketService, #GSocketListener.
*
- * A #GSocketService is an object that represents a service that is
- * provided to the network or over local sockets. When a new
- * connection is made to the service the #GSocketService:incoming
+ * A #GSocketService is an object that represents a service that
+ * is provided to the network or over local sockets. When a new
+ * connection is made to the service the #GSocketService::incoming
* signal is emitted.
*
* A #GSocketService is a subclass of #GSocketListener and you need
*
* There are two options for implementing a network service based on
* #GSocketService. The first is to create the service using
- * g_socket_service_new() and to connect to the #GSocketService:incoming
+ * g_socket_service_new() and to connect to the #GSocketService::incoming
* signal. The second is to subclass #GSocketService and override the
* default signal handler implementation.
*
* from the added sockets when the mainloop runs.
*
* This call is threadsafe, so it may be called from a thread
- * handling an incomming client request.
+ * handling an incoming client request.
*
* Since: 2.22
*/
* from the added sockets when the mainloop runs.
*
* This call is threadsafe, so it may be called from a thread
- * handling an incomming client request.
+ * handling an incoming client request.
*
* Since: 2.22
*/
/**
* GSocketService::incoming:
- * @service: the #GSocketService.
- * @connection: a new #GSocketConnection object.
- * @source_object: the source_object passed to g_socket_listener_add_address().
+ * @service: the #GSocketService
+ * @connection: a new #GSocketConnection object
+ * @source_object: the source_object passed to g_socket_listener_add_address()
*
* The ::incoming signal is emitted when a new incoming connection
* to @service needs to be handled. The handler must initiate the
* handling of @connection, but may not block; in essence,
* asynchronous operations must be used.
*
- * @connection will be unreffed once the signal handler returns, so
- * you need to ref it yourself if you are planning to use it.
+ * @connection will be unreffed once the signal handler returns,
+ * so you need to ref it yourself if you are planning to use it.
*
* Returns: %TRUE to stop other handlers from being called
*
*
* A #GThreadedSocketService is a simple subclass of #GSocketService
* that handles incoming connections by creating a worker thread and
- * dispatching the connection to it by emitting the ::run signal in
- * the new thread.
+ * dispatching the connection to it by emitting the
+ * #GThreadedSocketService::run signal in the new thread.
*
* The signal handler may perform blocking IO and need not return
* until the connection is closed.
* The service automatically stops the #GSocketService from accepting
* new connections when all threads are busy.
*
- * As with #GSocketService, you may connect to #GThreadedSocketService:run,
+ * As with #GSocketService, you may connect to #GThreadedSocketService::run,
* or subclass and override the default handler.
*/
* GTlsConnection:peer-certificate-errors:
*
* The errors noticed-and-ignored while verifying
- * #GTlsConnection:peer-certificate. Normally this should be %0, but
- * it may not be if #GTlsClientConnection::validation-flags is not
+ * #GTlsConnection:peer-certificate. Normally this should be 0, but
+ * it may not be if #GTlsClientConnection:validation-flags is not
* %G_TLS_CERTIFICATE_VALIDATE_ALL, or if
* #GTlsConnection::accept-certificate overrode the default
* behavior.
* @conn: a #GTlsConnection
*
* Gets @conn rehandshaking mode. See
- * g_tls_connection_set_rehandshake() for details.
+ * g_tls_connection_set_rehandshake_mode() for details.
*
* Return value: @conn's rehandshaking mode
*
/**
* g_unix_credentials_message_is_supported:
*
- * Checks if passing a #GCredential on a #GSocket is supported on this platform.
+ * Checks if passing #GCredentials on a #GSocket is supported on this platform.
*
* Returns: %TRUE if supported, %FALSE otherwise
*
* Gets a #GList of #GUnixMountPoint containing the unix mount points.
* If @time_read is set, it will be filled with the mount timestamp,
* allowing for checking if the mounts have changed with
- * g_unix_mounts_points_changed_since().
+ * g_unix_mount_points_changed_since().
*
* Returns: (element-type GUnixMountPoint) (transfer full):
* a #GList of the UNIX mountpoints.