ToBeChangedToUnreachableInsts.insert(&NormalDestBB->front());
}
}
+ for (Instruction *I : TerminatorsToFold) {
+ CGModifiedFunctions.insert(I->getFunction());
+ ConstantFoldTerminator(I->getParent());
+ }
for (auto &V : ToBeChangedToUnreachableInsts)
if (Instruction *I = dyn_cast_or_null<Instruction>(V)) {
CGModifiedFunctions.insert(I->getFunction());
changeToUnreachable(I, /* UseLLVMTrap */ false);
}
- for (Instruction *I : TerminatorsToFold) {
- CGModifiedFunctions.insert(I->getFunction());
- ConstantFoldTerminator(I->getParent());
- }
for (auto &V : ToBeDeletedInsts) {
if (Instruction *I = dyn_cast_or_null<Instruction>(V)) {
e:
ret i32 2
}
+
+; Note that the `load` has UB (so it will be changed to unreachable)
+; and the branch is a terminator that can be constant-folded.
+; We want to test that doing both won't cause a segfault.
+define internal i32 @callee(i1 %C, i32* %A) {
+; ATTRIBUTOR-NOT: @callee(
+;
+entry:
+ %A.0 = load i32, i32* null
+ br i1 %C, label %T, label %F
+
+T:
+ ret i32 %A.0
+
+F:
+ ret i32 1
+}
+
+define i32 @foo() {
+; ATTRIBUTOR-LABEL: @foo()
+; ATTRIBUTOR-NEXT: ret i32 1
+ %X = call i32 @callee(i1 false, i32* null)
+ ret i32 %X
+}