2001-10-15 Sven Neumann <sven@gimp.org>
* glib/tmpl/random_numbers.sgml: fixed typo.
+2001-10-15 Sven Neumann <sven@gimp.org>
+
+ * glib/tmpl/random_numbers.sgml: fixed typo.
+
Sat Oct 13 06:58:23 2001 Tim Janik <timj@gtk.org>
* glib/tmpl/patterns.sgml: amended documentation.
<function>g_random_*</function> functions, which will create a globally
used #GRand and use the according <function>g_rand_*</function> functions
internally. Whenever you need a stream of reproducible random numbers, you
-better create a #GRand yourself and use the <funcion>g_rand_*</function>
+better create a #GRand yourself and use the <function>g_rand_*</function>
functions directly, which will also be slightly faster. Initializing a #GRand
with a certain seed will produce exactly the same series of random numbers
on all platforms. This can thus be used as a seed for e.g. games.