nir: handle v3d intrinsics in divergence analysis
authorArcady Goldmints-Orlov <agoldmints@igalia.com>
Tue, 29 Dec 2020 18:43:04 +0000 (12:43 -0600)
committerMarge Bot <eric+marge@anholt.net>
Mon, 1 Feb 2021 08:11:48 +0000 (08:11 +0000)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7726>

src/compiler/nir/nir_divergence_analysis.c

index d29b7dd..a859baa 100644 (file)
@@ -135,6 +135,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
    case nir_intrinsic_load_blend_const_color_rgba8888_unorm:
    case nir_intrinsic_load_line_width:
    case nir_intrinsic_load_aa_line_width:
+   case nir_intrinsic_load_fb_layers_v3d:
       is_divergent = false;
       break;
 
@@ -470,6 +471,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
    case nir_intrinsic_write_invocation_amd:
    case nir_intrinsic_mbcnt_amd:
    case nir_intrinsic_elect:
+   case nir_intrinsic_load_tlb_color_v3d:
       is_divergent = true;
       break;