// Here comes stuff that we only do once the entire chain is loaded.
- // Load the AST blocks of all of the modules that we loaded.
+ // Load the AST blocks of all of the modules that we loaded. We can still
+ // hit errors parsing the ASTs at this point.
for (ImportedModule &M : Loaded) {
ModuleFile &F = *M.Mod;
F.GlobalBitOffset = TotalModulesSizeInBits;
TotalModulesSizeInBits += F.SizeInBits;
GlobalBitOffsetsMap.insert(std::make_pair(F.GlobalBitOffset, &F));
+ }
+
+ // Preload source locations and interesting indentifiers.
+ for (ImportedModule &M : Loaded) {
+ ModuleFile &F = *M.Mod;
// Preload SLocEntries.
for (unsigned I = 0, N = F.PreloadSLocEntries.size(); I != N; ++I) {