#define ___GFP_HIGHMEM 0x02u
#define ___GFP_DMA32 0x04u
#define ___GFP_MOVABLE 0x08u
-#define ___GFP_WAIT 0x10u
+#define ___GFP_RECLAIMABLE 0x10u
#define ___GFP_HIGH 0x20u
#define ___GFP_IO 0x40u
#define ___GFP_FS 0x80u
#define ___GFP_NOMEMALLOC 0x10000u
#define ___GFP_HARDWALL 0x20000u
#define ___GFP_THISNODE 0x40000u
-#define ___GFP_RECLAIMABLE 0x80000u
+#define ___GFP_WAIT 0x80000u
#define ___GFP_NOACCOUNT 0x100000u
#define ___GFP_NOTRACK 0x200000u
#define ___GFP_NO_KSWAPD 0x400000u
/* This mask makes up all the page movable related flags */
#define GFP_MOVABLE_MASK (__GFP_RECLAIMABLE|__GFP_MOVABLE)
+#define GFP_MOVABLE_SHIFT 3
/* Control page allocator reclaim behavior */
#define GFP_RECLAIM_MASK (__GFP_WAIT|__GFP_HIGH|__GFP_IO|__GFP_FS|\
/* Convert GFP flags to their corresponding migrate type */
static inline int gfpflags_to_migratetype(const gfp_t gfp_flags)
{
- WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK);
+ VM_WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK);
+ BUILD_BUG_ON((1UL << GFP_MOVABLE_SHIFT) != ___GFP_MOVABLE);
+ BUILD_BUG_ON((___GFP_MOVABLE >> GFP_MOVABLE_SHIFT) != MIGRATE_MOVABLE);
if (unlikely(page_group_by_mobility_disabled))
return MIGRATE_UNMOVABLE;
/* Group based on mobility */
- return (((gfp_flags & __GFP_MOVABLE) != 0) << 1) |
- ((gfp_flags & __GFP_RECLAIMABLE) != 0);
+ return (gfp_flags & GFP_MOVABLE_MASK) >> GFP_MOVABLE_SHIFT;
}
#ifdef CONFIG_HIGHMEM