glsl: Store gl_uniform_driver_storage::format as the actual type
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 10 Jun 2014 17:41:32 +0000 (10:41 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 11 Jun 2014 18:26:05 +0000 (11:26 -0700)
And delete the incorrect comment.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/glsl/ir_uniform.h
src/mesa/main/uniforms.c

index 3508509..4829eb7 100644 (file)
@@ -37,7 +37,7 @@
 extern "C" {
 #endif
 
-enum gl_uniform_driver_format {
+enum PACKED gl_uniform_driver_format {
    uniform_native = 0,          /**< Store data in the native format. */
    uniform_int_float,           /**< Store integer data as floats. */
    uniform_bool_float,          /**< Store boolean data as floats. */
@@ -66,11 +66,8 @@ struct gl_uniform_driver_storage {
 
    /**
     * Base format of the stored data.
-    *
-    * This field must have a value from \c GLSL_TYPE_UINT through \c
-    * GLSL_TYPE_SAMPLER.
     */
-   uint8_t format;
+   enum gl_uniform_driver_format format;
 
    /**
     * Pointer to the base of the data.
index 1daade4..f450173 100644 (file)
@@ -112,7 +112,7 @@ _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni,
 
    uni->driver_storage[uni->num_driver_storage].element_stride = element_stride;
    uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride;
-   uni->driver_storage[uni->num_driver_storage].format = (uint8_t) format;
+   uni->driver_storage[uni->num_driver_storage].format = format;
    uni->driver_storage[uni->num_driver_storage].data = data;
 
    uni->num_driver_storage++;