results[i].dest_addr = q;
results[i].got_source_addr = false;
- /* We overwrite the type with SOCK_DGRAM since we do not
- want connect() to connect to the other side. If we
- cannot determine the source address remember this
- fact. If we just looked up the address for a different
+ /* If we just looked up the address for a different
protocol, reuse the result. */
if (last != NULL && last->ai_addrlen == q->ai_addrlen
&& memcmp (last->ai_addr, q->ai_addr, q->ai_addrlen) == 0)
}
else
{
+ /* We overwrite the type with SOCK_DGRAM since we do not
+ want connect() to connect to the other side. If we
+ cannot determine the source address remember this
+ fact. */
int fd = __socket (q->ai_family, SOCK_DGRAM, IPPROTO_IP);
- if (fd != -1)
+ socklen_t sl = sizeof (results[i].source_addr);
+ if (fd != -1
+ && __connect (fd, q->ai_addr, q->ai_addrlen) == 0
+ && __getsockname (fd,
+ (struct sockaddr *) &results[i].source_addr,
+ &sl) == 0)
{
- socklen_t sl = sizeof (results[i].source_addr);
- if (__connect (fd, q->ai_addr, q->ai_addrlen) == 0
- && __getsockname (fd,
- (struct sockaddr *) &results[i].source_addr,
- &sl) == 0)
- {
- results[i].source_addr_len = sl;
- results[i].got_source_addr = true;
- }
-
- close_not_cancel_no_status (fd);
+ results[i].source_addr_len = sl;
+ results[i].got_source_addr = true;
}
+ else
+ /* Just make sure that if we have to process the same
+ address again we do not copy any memory. */
+ results[i].source_addr_len = 0;
+
+ if (fd != -1)
+ close_not_cancel_no_status (fd);
}
/* Remember the canonical name. */