qualifier.builtIn = EbvGlobalInvocationId;
else if (semanticUpperCase == "SV_GROUPTHREADID")
qualifier.builtIn = EbvLocalInvocationId;
+ else if (semanticUpperCase == "SV_GROUPINDEX")
+ qualifier.builtIn = EbvLocalInvocationIndex;
else if (semanticUpperCase == "SV_GROUPID")
qualifier.builtIn = EbvWorkGroupId;
else if (semanticUpperCase == "SV_DOMAINLOCATION")
qualifier.builtIn = EbvFragDepthLesser;
else if( semanticUpperCase == "SV_STENCILREF")
error(loc, "unimplemented; need ARB_shader_stencil_export", "SV_STENCILREF", "");
- else if( semanticUpperCase == "SV_GROUPINDEX")
- error(loc, "unimplemented", "SV_GROUPINDEX", "");
}
//