Change-Id: I81e3a996eddcfc4d5ad2f2037694b4fdaf2a9154
// The projection matrix was updated in the previous frame; copy it
mProjectionMatrix.CopyPrevious(updateBufferIndex);
// The projection matrix was updated in the previous frame; copy it
mProjectionMatrix.CopyPrevious(updateBufferIndex);
- finalProjection = mProjectionMatrix[updateBufferIndex];
+ finalProjection = mFinalProjection[updateBufferIndex ? 0 : 1];
}
else // UPDATE_COUNT == mUpdateProjectionFlag
{
}
else // UPDATE_COUNT == mUpdateProjectionFlag
{