Change-Id: I5bb9c6fd0c27fa253b10d18af183dc15c8f95b7a
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
#define __DALI_INTERNAL_GL_IMPLEMENTATION_H__
/*
#define __DALI_INTERNAL_GL_IMPLEMENTATION_H__
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
void InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
{
#if DALI_GLES_VERSION >= 30
void InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
{
#if DALI_GLES_VERSION >= 30
- // if OpenGL ES 2.0 compatibility is need this can be implemented with
- // glDiscardFramebufferEXT
glInvalidateFramebuffer(target,numAttachments,attachments);
glInvalidateFramebuffer(target,numAttachments,attachments);
+#else
+ mGlExtensions.DiscardFrameBuffer(target, numAttachments, attachments);
#endif // DALI_GLES_VERSION >= 30
}
#endif // DALI_GLES_VERSION >= 30
}