+#ifndef DALI_VECTOR_ANIMATION_RENDERER_H
+#define DALI_VECTOR_ANIMATION_RENDERER_H
+
+/*
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/object/base-handle.h>
+#include <dali/public-api/rendering/renderer.h>
+
+namespace Dali
+{
+/**
+ * @addtogroup dali_adaptor_framework
+ * @{
+ */
+
+namespace Internal DALI_INTERNAL
+{
+namespace Adaptor
+{
+class VectorAnimationRenderer;
+}
+}
+
+/**
+ * @brief Used for rendering a vector animation file
+ */
+class DALI_IMPORT_API VectorAnimationRenderer : public BaseHandle
+{
+public:
+
+ /**
+ * @brief Creates an initialized handle to a new VectorAnimationRenderer.
+ *
+ * @param[in] url The url of the vector animation file
+ * @param[in] renderer The renderer used to render the image
+ * @param[in] width The width of the content
+ * @param[in] height The height of the content
+ * @return A handle to a newly allocated VectorAnimationRenderer
+ */
+ static VectorAnimationRenderer New( const std::string& url, Renderer renderer, uint32_t width, uint32_t height );
+
+ /**
+ * @brief Creates an empty handle.
+ * Use VectorAnimationRenderer::New() to create an initialized object.
+ */
+ VectorAnimationRenderer();
+
+ /**
+ * @brief Destructor.
+ */
+ ~VectorAnimationRenderer();
+
+ /**
+ * @brief This copy constructor is required for (smart) pointer semantics.
+ *
+ * @param[in] handle A reference to the copied handle
+ */
+ VectorAnimationRenderer( const VectorAnimationRenderer& handle );
+
+ /**
+ * @brief This assignment operator is required for (smart) pointer semantics.
+ *
+ * @param[in] rhs A reference to the copied handle
+ * @return A reference to this
+ */
+ VectorAnimationRenderer& operator=( const VectorAnimationRenderer& rhs );
+
+ /**
+ * @brief Starts the rendering.
+ *
+ * @return True if the renderer is successfully started, false otherwise.
+ */
+ bool StartRender();
+
+ /**
+ * @brief Stops the rendering.
+ */
+ void StopRender();
+
+ /**
+ * @brief Renders the content to the target buffer synchronously.
+ *
+ * @param[in] frameNumber The frame number to be rendered
+ */
+ void Render( uint32_t frameNumber );
+
+ /**
+ * @brief Gets the total number of frames of the file
+ *
+ * @return The total number of frames
+ */
+ uint32_t GetTotalFrameNumber();
+
+public: // Signals
+
+public: // Not intended for application developers
+
+ /// @cond internal
+ /**
+ * @brief The constructor.
+ * @note Not intended for application developers.
+ *
+ * @param[in] pointer A pointer to a newly allocated VectorAnimationRenderer
+ */
+ explicit DALI_INTERNAL VectorAnimationRenderer( Internal::Adaptor::VectorAnimationRenderer* internal );
+ /// @endcond
+
+};
+
+/**
+ * @}
+ */
+} // namespace Dali
+
+#endif // DALI_VECTOR_ANIMATION_RENDERER_H