+namespace Tizen.NUI
+{
+
+ /// <summary>
+ /// Position is a three dimensional vector.
+ /// </summary>
+ public class Position : global::System.IDisposable
+ {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
+
+ internal Position(global::System.IntPtr cPtr, bool cMemoryOwn)
+ {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
+
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Position obj)
+ {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
+
+ ~Position()
+ {
+ DisposeQueue.Instance.Add(this);
+ }
+
+ public virtual void Dispose()
+ {
+ if (!Stage.IsInstalled())
+ {
+ DisposeQueue.Instance.Add(this);
+ return;
+ }
+
+ lock (this)
+ {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero)
+ {
+ if (swigCMemOwn)
+ {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector3(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
+ }
+ }
+
+
+ /// <summary>
+ /// Addition operator.
+ /// </summary>
+ /// <param name="arg1">Vector to add</param>
+ /// <param name="arg2">Vector to add</param>
+ /// <returns>A vector containing the result of the addition</returns>
+ public static Position operator +(Position arg1, Position arg2)
+ {
+ return arg1.Add(arg2);
+ }
+
+ /// <summary>
+ /// Subtraction operator.
+ /// </summary>
+ /// <param name="arg1">Vector to subtract</param>
+ /// <param name="arg2">Vector to subtract</param>
+ /// <returns>A vector containing the result of the subtraction</returns>
+ public static Position operator -(Position arg1, Position arg2)
+ {
+ return arg1.Subtract(arg2);
+ }
+
+ /// <summary>
+ /// Unary negation operator.
+ /// </summary>
+ /// <param name="arg1">Vector to netate</param>
+ /// <returns>A vector containg the negation</returns>
+ public static Position operator -(Position arg1)
+ {
+ return arg1.Subtract();
+ }
+
+ /// <summary>
+ /// Multiplication operator.
+ /// </summary>
+ /// <param name="arg1">The vector to multiply</param>
+ /// <param name="arg2">The vector to multiply</param>
+ /// <returns>A vector containing the result of the multiplication</returns>
+ public static Position operator *(Position arg1, Position arg2)
+ {
+ return arg1.Multiply(arg2);
+ }
+
+ /// <summary>
+ /// Multiplication operator.
+ /// </summary>
+ /// <param name="arg1">The vector to multiply</param>
+ /// <param name="arg2">The float value to scale the vector</param>
+ /// <returns>A vector containing the result of the scaling</returns>
+ public static Position operator *(Position arg1, float arg2)
+ {
+ return arg1.Multiply(arg2);
+ }
+
+ /// <summary>
+ /// Division operator.
+ /// </summary>
+ /// <param name="arg1">The vector to divide</param>
+ /// <param name="arg2">The vector to divide</param>
+ /// <returns>A vector containing the result of the division</returns>
+ public static Position operator /(Position arg1, Position arg2)
+ {
+ return arg1.Divide(arg2);
+ }
+
+ /// <summary>
+ /// Division operator.
+ /// </summary>
+ /// <param name="arg1">The vector to divide</param>
+ /// <param name="arg2">The float value to scale the vector by</param>
+ /// <returns>A vector containing the result of the scaling</returns>
+ public static Position operator /(Position arg1, float arg2)
+ {
+ return arg1.Divide(arg2);
+ }
+
+
+ /// <summary>
+ /// Const array subscript operator overload. Should be 0, 1 or 2.
+ /// </summary>
+ /// <param name="index">Subscript index</param>
+ /// <returns>The float at the given index</returns>
+ public float this[uint index]
+ {
+ get
+ {
+ return ValueOfIndex(index);
+ }
+ }
+
+ /// <summary>
+ /// </summary>
+ internal static Position GetPositionFromPtr(global::System.IntPtr cPtr)
+ {
+ Position ret = new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ /// <summary>
+ /// Constructor
+ /// </summary>
+ public Position() : this(NDalicPINVOKE.new_Vector3__SWIG_0(), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ /// <summary>
+ /// Constructor
+ /// </summary>
+ /// <param name="x">x component</param>
+ /// <param name="y">y component</param>
+ /// <param name="z">z component</param>
+ public Position(float x, float y, float z) : this(NDalicPINVOKE.new_Vector3__SWIG_1(x, y, z), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ /// <summary>
+ /// Constructor
+ /// </summary>
+ /// <param name="position2d">Position2D to create this vector from</param>
+ public Position(Position2D position2d) : this(NDalicPINVOKE.new_Vector3__SWIG_3(Position2D.getCPtr(position2d)), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+
+
+ private Position Add(Position rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Add(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Subtract(Position rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Multiply(Position rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Multiply(float rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Divide(Position rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Divide(float rhs)
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Subtract()
+ {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private float ValueOfIndex(uint index)
+ {
+ float ret = NDalicPINVOKE.Vector3_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ /// <summary>
+ /// Compare if rhs is equal to
+ /// </summary>
+ /// <param name="rhs">The vector to compare</param>
+ /// <returns>Returns true if the two vectors are equal, otherwise false</returns>
+ public bool EqualTo(Position rhs)
+ {
+ bool ret = NDalicPINVOKE.Vector3_EqualTo(swigCPtr, Position.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ /// <summary>
+ /// Compare if rhs is not equal to
+ /// </summary>
+ /// <param name="rhs">The vector to compare</param>
+ /// <returns>Returns true if the two vectors are not equal, otherwise false</returns>
+ public bool NotEqualTo(Position rhs)
+ {
+ bool ret = NDalicPINVOKE.Vector3_NotEqualTo(swigCPtr, Position.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ /// <summary>
+ /// x component
+ /// </summary>
+ public float X
+ {
+ set
+ {
+ NDalicPINVOKE.Vector3_X_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get
+ {
+ float ret = NDalicPINVOKE.Vector3_X_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// y component
+ /// </summary>
+ public float Y
+ {
+ set
+ {
+ NDalicPINVOKE.Vector3_Y_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get
+ {
+ float ret = NDalicPINVOKE.Vector3_Y_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// z component
+ /// </summary>
+ public float Z
+ {
+ set
+ {
+ NDalicPINVOKE.Vector3_Z_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get
+ {
+ float ret = NDalicPINVOKE.Vector3_Z_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants. It's 0.0.
+ /// </summary>
+ public static float ParentOriginTop
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginTop_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants. It's 1.0.
+ /// </summary>
+ public static float ParentOriginBottom
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginBottom_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants. It's 0.0.
+ /// </summary>
+ public static float ParentOriginLeft
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginLeft_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants. It's 1.0.
+ /// </summary>
+ public static float ParentOriginRight
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginRight_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants. It's 0.5.
+ /// </summary>
+ public static float ParentOriginMiddle
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginMiddle_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.0, 0.0, 0.5
+ /// </summary>
+ public static Position ParentOriginTopLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.5, 0.0, 0.5
+ /// </summary>
+ public static Position ParentOriginTopCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 1.0, 0.0, 0.5
+ /// </summary>
+ public static Position ParentOriginTopRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.0, 0.5, 0.5
+ /// </summary>
+ public static Position ParentOriginCenterLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.0, 0.5, 0.5
+ /// </summary>
+ public static Position ParentOriginCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 1.0, 0.5, 0.5
+ /// </summary>
+ public static Position ParentOriginCenterRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.0f, 1.0f, 0.5f
+ /// </summary>
+ public static Position ParentOriginBottomLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 0.5, 1.0, 0.5
+ /// </summary>
+ public static Position ParentOriginBottomCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// ParentOrigin constants: 1.0, 1.0, 0.5
+ /// </summary>
+ public static Position ParentOriginBottomRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0
+ /// </summary>
+ public static float AnchorPointTop
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointTop_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 1.0
+ /// </summary>
+ public static float AnchorPointBottom
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointBottom_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0
+ /// </summary>
+ public static float AnchorPointLeft
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointLeft_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 1.0
+ /// </summary>
+ public static float AnchorPointRight
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointRight_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0
+ /// </summary>
+ public static float AnchorPointMiddle
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointMiddle_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0, 0.0, 0.5
+ /// </summary>
+ public static Position AnchorPointTopLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.5, 0.0, 0.5
+ /// </summary>
+ public static Position AnchorPointTopCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 1.0, 0.0, 0.5
+ /// </summary>
+ public static Position AnchorPointTopRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0, 0.5, 0.5
+ /// </summary>
+ public static Position AnchorPointCenterLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.5, 0.5, 0.5
+ /// </summary>
+ public static Position AnchorPointCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 1.0, 0.5, 0.5
+ /// </summary>
+ public static Position AnchorPointCenterRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.0, 1.0, 0.5
+ /// </summary>
+ public static Position AnchorPointBottomLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 0.5, 1.0, 0.5
+ /// </summary>
+ public static Position AnchorPointBottomCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// AnchorPoint constants: 1.0, 1.0, 0.5
+ /// </summary>
+ public static Position AnchorPointBottomRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// Constant ( 1.0f, 1.0f, 1.0f )
+ /// </summary>
+ public static Position One
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ONE_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position XAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_XAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position YAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_YAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ZAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeXAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_XAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeYAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_YAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeZAxis
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_ZAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// Constant ( 0.0f, 0.0f, 0.0f )
+ /// </summary>
+ public static Position Zero
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZERO_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ /// <summary>
+ /// </summary>
+ public static implicit operator Vector3(Position Position)
+ {
+ return new Vector3(Position.X, Position.Y, Position.Z);
+ }