+#define PIPE_CONTROL_GRAPHICS_BITS \
+ (PIPE_CONTROL_RENDER_TARGET_FLUSH | \
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
+ PIPE_CONTROL_TILE_CACHE_FLUSH | \
+ PIPE_CONTROL_DEPTH_STALL | \
+ PIPE_CONTROL_STALL_AT_SCOREBOARD | \
+ PIPE_CONTROL_PSS_STALL_SYNC | \
+ PIPE_CONTROL_VF_CACHE_INVALIDATE | \
+ PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET | \
+ PIPE_CONTROL_L3_READ_ONLY_CACHE_INVALIDATE |\
+ PIPE_CONTROL_WRITE_DEPTH_COUNT)
+