-#if 0
-#ifdef USE_LAZY_PAUSE // if enabled, should consider event id and context when removed
- else if(event_src == ASM_EVENT_SOURCE_OTHER_PLAYER_APP)
- {
- lazy_pause = TRUE; // return as soon as possible, for fast start of other app
-
- if ( player->pipeline->audiobin && player->pipeline->audiobin[MMPLAYER_A_SINK].gst )
- g_object_set( player->pipeline->audiobin[MMPLAYER_A_SINK].gst, "mute", 2, NULL);
-
- player->lazy_pause_event_id = g_timeout_add(LAZY_PAUSE_TIMEOUT_MSEC, (GSourceFunc)_asm_lazy_pause, (gpointer)player);
- debug_warning ("set lazy pause timer (id=[%d], timeout=[%d ms])", player->lazy_pause_event_id, LAZY_PAUSE_TIMEOUT_MSEC);
- }
-#endif
-#endif