+/*-------------------------------------------------------------------------
+ * Vulkan CTS Framework
+ * --------------------
+ *
+ * Copyright (c) 2016 The Khronos Group Inc.
+ * Copyright (c) 2016 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Utility for generating simple work
+ *//*--------------------------------------------------------------------*/
+
+#include "vktDrawUtil.hpp"
+#include "vkBufferWithMemory.hpp"
+#include "vkImageWithMemory.hpp"
+#include "vkTypeUtil.hpp"
+#include "tcuTestLog.hpp"
+
+namespace vkt
+{
+namespace drawutil
+{
+
+using namespace de;
+using namespace tcu;
+using namespace vk;
+
+VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize bufferSize,
+ const VkBufferUsageFlags usage)
+{
+ const VkBufferCreateInfo bufferCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkBufferCreateFlags)0, // VkBufferCreateFlags flags;
+ bufferSize, // VkDeviceSize size;
+ usage, // VkBufferUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ };
+ return bufferCreateInfo;
+}
+
+VkBufferMemoryBarrier makeBufferMemoryBarrier (const VkAccessFlags srcAccessMask,
+ const VkAccessFlags dstAccessMask,
+ const VkBuffer buffer,
+ const VkDeviceSize offset,
+ const VkDeviceSize bufferSizeBytes)
+{
+ const VkBufferMemoryBarrier barrier =
+ {
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ srcAccessMask, // VkAccessFlags srcAccessMask;
+ dstAccessMask, // VkAccessFlags dstAccessMask;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
+ buffer, // VkBuffer buffer;
+ offset, // VkDeviceSize offset;
+ bufferSizeBytes, // VkDeviceSize size;
+ };
+ return barrier;
+}
+
+VkImageMemoryBarrier makeImageMemoryBarrier (const VkAccessFlags srcAccessMask,
+ const VkAccessFlags dstAccessMask,
+ const VkImageLayout oldLayout,
+ const VkImageLayout newLayout,
+ const VkImage image,
+ const VkImageSubresourceRange subresourceRange)
+{
+ const VkImageMemoryBarrier barrier =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ srcAccessMask, // VkAccessFlags outputMask;
+ dstAccessMask, // VkAccessFlags inputMask;
+ oldLayout, // VkImageLayout oldLayout;
+ newLayout, // VkImageLayout newLayout;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
+ image, // VkImage image;
+ subresourceRange, // VkImageSubresourceRange subresourceRange;
+ };
+ return barrier;
+}
+
+Move<VkCommandPool> makeCommandPool (const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex)
+{
+ const VkCommandPoolCreateInfo info =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCommandPoolCreateFlags flags;
+ queueFamilyIndex, // deUint32 queueFamilyIndex;
+ };
+ return createCommandPool(vk, device, &info);
+}
+
+Move<VkCommandBuffer> makeCommandBuffer (const DeviceInterface& vk, const VkDevice device, const VkCommandPool commandPool)
+{
+ const VkCommandBufferAllocateInfo info =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ commandPool, // VkCommandPool commandPool;
+ VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
+ 1u, // deUint32 commandBufferCount;
+ };
+ return allocateCommandBuffer(vk, device, &info);
+}
+
+Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk,
+ const VkDevice device,
+ const VkDescriptorPool descriptorPool,
+ const VkDescriptorSetLayout setLayout)
+{
+ const VkDescriptorSetAllocateInfo info =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ descriptorPool, // VkDescriptorPool descriptorPool;
+ 1u, // deUint32 descriptorSetCount;
+ &setLayout, // const VkDescriptorSetLayout* pSetLayouts;
+ };
+ return allocateDescriptorSet(vk, device, &info);
+}
+
+Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk,
+ const VkDevice device,
+ const VkDescriptorSetLayout descriptorSetLayout)
+{
+ const VkPipelineLayoutCreateInfo info =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags;
+ 1u, // deUint32 setLayoutCount;
+ &descriptorSetLayout, // const VkDescriptorSetLayout* pSetLayouts;
+ 0u, // deUint32 pushConstantRangeCount;
+ DE_NULL, // const VkPushConstantRange* pPushConstantRanges;
+ };
+ return createPipelineLayout(vk, device, &info);
+}
+
+Move<VkPipelineLayout> makePipelineLayoutWithoutDescriptors (const DeviceInterface& vk,
+ const VkDevice device)
+{
+ const VkPipelineLayoutCreateInfo info =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags;
+ 0u, // deUint32 setLayoutCount;
+ DE_NULL, // const VkDescriptorSetLayout* pSetLayouts;
+ 0u, // deUint32 pushConstantRangeCount;
+ DE_NULL, // const VkPushConstantRange* pPushConstantRanges;
+ };
+ return createPipelineLayout(vk, device, &info);
+}
+
+Move<VkImageView> makeImageView (const DeviceInterface& vk,
+ const VkDevice device,
+ const VkImage image,
+ const VkImageViewType viewType,
+ const VkFormat format,
+ const VkImageSubresourceRange subresourceRange)
+{
+ const VkImageViewCreateInfo imageViewParams =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageViewCreateFlags)0, // VkImageViewCreateFlags flags;
+ image, // VkImage image;
+ viewType, // VkImageViewType viewType;
+ format, // VkFormat format;
+ makeComponentMappingRGBA(), // VkComponentMapping components;
+ subresourceRange, // VkImageSubresourceRange subresourceRange;
+ };
+ return createImageView(vk, device, &imageViewParams);
+}
+
+VkBufferImageCopy makeBufferImageCopy (const VkImageSubresourceLayers subresourceLayers,
+ const VkExtent3D extent)
+{
+ const VkBufferImageCopy copyParams =
+ {
+ 0ull, // VkDeviceSize bufferOffset;
+ 0u, // deUint32 bufferRowLength;
+ 0u, // deUint32 bufferImageHeight;
+ subresourceLayers, // VkImageSubresourceLayers imageSubresource;
+ makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
+ extent, // VkExtent3D imageExtent;
+ };
+ return copyParams;
+}
+
+void beginCommandBuffer (const DeviceInterface& vk, const VkCommandBuffer commandBuffer)
+{
+ const VkCommandBufferBeginInfo info =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
+ DE_NULL, // const VkCommandBufferInheritanceInfo* pInheritanceInfo;
+ };
+ VK_CHECK(vk.beginCommandBuffer(commandBuffer, &info));
+}
+
+void endCommandBuffer (const DeviceInterface& vk, const VkCommandBuffer commandBuffer)
+{
+ VK_CHECK(vk.endCommandBuffer(commandBuffer));
+}
+
+void submitCommandsAndWait (const DeviceInterface& vk,
+ const VkDevice device,
+ const VkQueue queue,
+ const VkCommandBuffer commandBuffer)
+{
+ const VkFenceCreateInfo fenceInfo =
+ {
+ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkFenceCreateFlags)0, // VkFenceCreateFlags flags;
+ };
+ const Unique<VkFence> fence(createFence(vk, device, &fenceInfo));
+
+ const VkSubmitInfo submitInfo =
+ {
+ VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // uint32_t waitSemaphoreCount;
+ DE_NULL, // const VkSemaphore* pWaitSemaphores;
+ DE_NULL, // const VkPipelineStageFlags* pWaitDstStageMask;
+ 1u, // uint32_t commandBufferCount;
+ &commandBuffer, // const VkCommandBuffer* pCommandBuffers;
+ 0u, // uint32_t signalSemaphoreCount;
+ DE_NULL, // const VkSemaphore* pSignalSemaphores;
+ };
+ VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence));
+ VK_CHECK(vk.waitForFences(device, 1u, &fence.get(), DE_TRUE, ~0ull));
+}
+
+std::string getPrimitiveTopologyShortName (const VkPrimitiveTopology topology)
+{
+ std::string name(getPrimitiveTopologyName(topology));
+ return de::toLower(name.substr(22));
+}
+DrawContext::DrawContext (Context& context,
+ const std::vector<Shader>& shaders,
+ const std::vector<Vec4>& vertices,
+ const VkPrimitiveTopology primitiveTopology,
+ const deUint32 renderSize,
+ const bool depthClampEnable,
+ const bool blendEnable,
+ const float lineWidth)
+ : m_context (context)
+ , m_colorFormat (VK_FORMAT_R8G8B8A8_UNORM)
+ , m_depthFormat (VK_FORMAT_D32_SFLOAT)
+ , m_colorSubresourceRange (makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u))
+ , m_depthSubresourceRange (makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 1u, 0u, 1u))
+ , m_renderSize (renderSize, renderSize)
+ , m_imageExtent (makeExtent3D(m_renderSize.x(), m_renderSize.y(), 1u))
+ , m_primitiveTopology (primitiveTopology)
+ , m_depthClampEnable (depthClampEnable)
+ , m_blendEnable (blendEnable)
+ , m_numVertices (static_cast<deUint32>(vertices.size()))
+ , m_lineWidth (lineWidth)
+ , m_numPatchControlPoints (NUM_PATCH_CONTROL_POINTS) // we're treating patches as triangles
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+
+ // Command buffer
+ {
+ m_cmdPool = makeCommandPool(vk, device, m_context.getUniversalQueueFamilyIndex());
+ m_cmdBuffer = makeCommandBuffer(vk, device, *m_cmdPool);
+ }
+
+ // Color attachment image
+ {
+ const VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageCreateFlags)0, // VkImageCreateFlags flags;
+ VK_IMAGE_TYPE_2D, // VkImageType imageType;
+ m_colorFormat, // VkFormat format;
+ m_imageExtent, // VkExtent3D extent;
+ 1u, // uint32_t mipLevels;
+ 1u, // uint32_t arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ usage, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ VK_QUEUE_FAMILY_IGNORED, // uint32_t queueFamilyIndexCount;
+ DE_NULL, // const uint32_t* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
+ };
+
+ m_colorImage = MovePtr<ImageWithMemory>(new ImageWithMemory(vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
+ m_colorImageView = makeImageView(vk, device, **m_colorImage, VK_IMAGE_VIEW_TYPE_2D, m_colorFormat, m_colorSubresourceRange);
+
+ // Buffer to copy attachment data after rendering
+
+ const VkDeviceSize bitmapSize = tcu::getPixelSize(mapVkFormat(m_colorFormat)) * m_renderSize.x() * m_renderSize.y();
+ m_colorAttachmentBuffer = MovePtr<BufferWithMemory>(new BufferWithMemory(
+ vk, device, allocator, makeBufferCreateInfo(bitmapSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible));
+
+ {
+ const Allocation& alloc = m_colorAttachmentBuffer->getAllocation();
+ deMemset(alloc.getHostPtr(), 0, (size_t)bitmapSize);
+ flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), bitmapSize);
+ }
+ }
+
+ // Depth attachment image
+ {
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType
+ DE_NULL, // const void* pNext
+ 0u, // VkImageCreateFlags flags
+ VK_IMAGE_TYPE_2D, // VkImageType imageType
+ m_depthFormat, // VkFormat depthFormat
+ { m_renderSize.x(), m_renderSize.y(), 1u }, // VkExtent3D externt
+ 1u, // deUint32 mipLevels
+ 1u, // deUint32 arrayLayers
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, // VkImageUsageFlags usage
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
+ 0u, // deUint32 queueFamilyIndexCount
+ DE_NULL, // const deUint32* pQueueFamilyIndices
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout
+ };
+
+ m_depthImage = MovePtr<ImageWithMemory>(new ImageWithMemory(vk, device, allocator, imageCreateInfo, MemoryRequirement::HostVisible));
+ m_depthImageView = makeImageView(vk, device, **m_depthImage, VK_IMAGE_VIEW_TYPE_2D, m_depthFormat, m_depthSubresourceRange);
+ }
+
+ // Vertex buffer
+ {
+ const VkDeviceSize bufferSize = vertices.size() * sizeof(vertices[0]);
+ m_vertexBuffer = MovePtr<BufferWithMemory>(new BufferWithMemory(
+ vk, device, allocator, makeBufferCreateInfo(bufferSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible));
+
+ const Allocation& alloc = m_vertexBuffer->getAllocation();
+ deMemcpy(alloc.getHostPtr(), &vertices[0], (size_t)bufferSize);
+ flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), bufferSize);
+ }
+
+ // Pipeline layout
+ {
+ m_pipelineLayout = makePipelineLayoutWithoutDescriptors(vk, device);
+ }
+
+ // Renderpass
+ {
+ const VkAttachmentDescription colorAttachmentDescription =
+ {
+ (VkAttachmentDescriptionFlags)0, // VkAttachmentDescriptionFlags flags;
+ m_colorFormat, // VkFormat format;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
+ VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
+ VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout;
+ };
+
+ const VkAttachmentReference colorAttachmentReference =
+ {
+ 0u, // deUint32 attachment;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
+ };
+
+ const VkAttachmentReference depthAttachmentReference =
+ {
+ VK_ATTACHMENT_UNUSED, // deUint32 attachment;
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout layout;
+ };
+
+ const VkSubpassDescription subpassDescription =
+ {
+ (VkSubpassDescriptionFlags)0, // VkSubpassDescriptionFlags flags;
+ VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
+ 0u, // deUint32 inputAttachmentCount;
+ DE_NULL, // const VkAttachmentReference* pInputAttachments;
+ 1u, // deUint32 colorAttachmentCount;
+ &colorAttachmentReference, // const VkAttachmentReference* pColorAttachments;
+ DE_NULL, // const VkAttachmentReference* pResolveAttachments;
+ &depthAttachmentReference, // const VkAttachmentReference* pDepthStencilAttachment;
+ 0u, // deUint32 preserveAttachmentCount;
+ DE_NULL // const deUint32* pPreserveAttachments;
+ };
+
+ const VkRenderPassCreateInfo renderPassInfo =
+ {
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkRenderPassCreateFlags)0, // VkRenderPassCreateFlags flags;
+ 1u, // deUint32 attachmentCount;
+ &colorAttachmentDescription, // const VkAttachmentDescription* pAttachments;
+ 1u, // deUint32 subpassCount;
+ &subpassDescription, // const VkSubpassDescription* pSubpasses;
+ 0u, // deUint32 dependencyCount;
+ DE_NULL // const VkSubpassDependency* pDependencies;
+ };
+
+ m_renderPass = createRenderPass(vk, device, &renderPassInfo);
+ }
+
+ // Framebuffer
+ {
+ const VkImageView attachmentBindInfos[] =
+ {
+ m_colorImageView.get(),
+ m_depthImageView.get()
+ };
+
+ const VkFramebufferCreateInfo framebufferInfo = {
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkFramebufferCreateFlags)0, // VkFramebufferCreateFlags flags;
+ *m_renderPass, // VkRenderPass renderPass;
+ DE_LENGTH_OF_ARRAY(attachmentBindInfos), // uint32_t attachmentCount;
+ attachmentBindInfos, // const VkImageView* pAttachments;
+ m_renderSize.x(), // uint32_t width;
+ m_renderSize.y(), // uint32_t height;
+ 1u, // uint32_t layers;
+ };
+
+ m_framebuffer = createFramebuffer(vk, device, &framebufferInfo);
+ }
+
+ // Graphics pipeline
+ {
+ const deUint32 vertexStride = sizeof(Vec4);
+ const VkFormat vertexFormat = VK_FORMAT_R32G32B32A32_SFLOAT;
+
+ const VkVertexInputBindingDescription bindingDesc =
+ {
+ 0u, // uint32_t binding;
+ vertexStride, // uint32_t stride;
+ VK_VERTEX_INPUT_RATE_VERTEX, // VkVertexInputRate inputRate;
+ };
+ const VkVertexInputAttributeDescription attributeDesc =
+ {
+ 0u, // uint32_t location;
+ 0u, // uint32_t binding;
+ vertexFormat, // VkFormat format;
+ 0u, // uint32_t offset;
+ };
+
+ const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags;
+ 1u, // uint32_t vertexBindingDescriptionCount;
+ &bindingDesc, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ 1u, // uint32_t vertexAttributeDescriptionCount;
+ &attributeDesc, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineInputAssemblyStateCreateFlags)0, // VkPipelineInputAssemblyStateCreateFlags flags;
+ m_primitiveTopology, // VkPrimitiveTopology topology;
+ VK_FALSE, // VkBool32 primitiveRestartEnable;
+ };
+
+ const VkPipelineTessellationStateCreateInfo pipelineTessellationStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineTessellationStateCreateFlags)0, // VkPipelineTessellationStateCreateFlags flags;
+ m_numPatchControlPoints, // uint32_t patchControlPoints;
+ };
+
+ const VkViewport viewport = makeViewport(
+ 0.0f, 0.0f,
+ static_cast<float>(m_renderSize.x()), static_cast<float>(m_renderSize.y()),
+ 0.0f, 1.0f);
+
+ const VkRect2D scissor = {
+ makeOffset2D(0, 0),
+ makeExtent2D(m_renderSize.x(), m_renderSize.y()),
+ };
+
+ const VkPipelineViewportStateCreateInfo pipelineViewportStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineViewportStateCreateFlags)0, // VkPipelineViewportStateCreateFlags flags;
+ 1u, // uint32_t viewportCount;
+ &viewport, // const VkViewport* pViewports;
+ 1u, // uint32_t scissorCount;
+ &scissor, // const VkRect2D* pScissors;
+ };
+
+ const VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineRasterizationStateCreateFlags)0, // VkPipelineRasterizationStateCreateFlags flags;
+ m_depthClampEnable, // VkBool32 depthClampEnable;
+ VK_FALSE, // VkBool32 rasterizerDiscardEnable;
+ VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
+ VK_CULL_MODE_NONE, // VkCullModeFlags cullMode;
+ VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace;
+ VK_FALSE, // VkBool32 depthBiasEnable;
+ 0.0f, // float depthBiasConstantFactor;
+ 0.0f, // float depthBiasClamp;
+ 0.0f, // float depthBiasSlopeFactor;
+ m_lineWidth, // float lineWidth;
+ };
+
+ const VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineMultisampleStateCreateFlags)0, // VkPipelineMultisampleStateCreateFlags flags;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples;
+ VK_FALSE, // VkBool32 sampleShadingEnable;
+ 0.0f, // float minSampleShading;
+ DE_NULL, // const VkSampleMask* pSampleMask;
+ VK_FALSE, // VkBool32 alphaToCoverageEnable;
+ VK_FALSE // VkBool32 alphaToOneEnable;
+ };
+
+ const VkStencilOpState stencilOpState = makeStencilOpState(
+ VK_STENCIL_OP_KEEP, // stencil fail
+ VK_STENCIL_OP_KEEP, // depth & stencil pass
+ VK_STENCIL_OP_KEEP, // depth only fail
+ VK_COMPARE_OP_NEVER, // compare op
+ 0u, // compare mask
+ 0u, // write mask
+ 0u); // reference
+
+ const VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineDepthStencilStateCreateFlags)0, // VkPipelineDepthStencilStateCreateFlags flags;
+ VK_FALSE, // VkBool32 depthTestEnable;
+ VK_FALSE, // VkBool32 depthWriteEnable;
+ VK_COMPARE_OP_LESS, // VkCompareOp depthCompareOp;
+ VK_FALSE, // VkBool32 depthBoundsTestEnable;
+ VK_FALSE, // VkBool32 stencilTestEnable;
+ stencilOpState, // VkStencilOpState front;
+ stencilOpState, // VkStencilOpState back;
+ 0.0f, // float minDepthBounds;
+ 1.0f, // float maxDepthBounds;
+ };
+
+ const VkColorComponentFlags colorComponentsAll = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
+ const VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState =
+ {
+ m_blendEnable, // VkBool32 blendEnable;
+ VK_BLEND_FACTOR_SRC_ALPHA, // VkBlendFactor srcColorBlendFactor;
+ VK_BLEND_FACTOR_ONE, // VkBlendFactor dstColorBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp;
+ VK_BLEND_FACTOR_SRC_ALPHA, // VkBlendFactor srcAlphaBlendFactor;
+ VK_BLEND_FACTOR_ONE, // VkBlendFactor dstAlphaBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp;
+ colorComponentsAll, // VkColorComponentFlags colorWriteMask;
+ };
+
+ const VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineColorBlendStateCreateFlags)0, // VkPipelineColorBlendStateCreateFlags flags;
+ VK_FALSE, // VkBool32 logicOpEnable;
+ VK_LOGIC_OP_COPY, // VkLogicOp logicOp;
+ 1u, // deUint32 attachmentCount;
+ &pipelineColorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments;
+ { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConstants[4];
+ };
+
+ // Create shader stages
+
+ std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
+ VkShaderStageFlags stageFlags = (VkShaderStageFlags)0;
+
+ DE_ASSERT(shaders.size() <= MAX_NUM_SHADER_MODULES);
+ for (deUint32 shaderNdx = 0; shaderNdx < shaders.size(); ++shaderNdx)
+ {
+ m_shaderModules[shaderNdx] = createShaderModule(vk, device, *shaders[shaderNdx].binary, (VkShaderModuleCreateFlags)0);
+
+ const VkPipelineShaderStageCreateInfo pipelineShaderStageInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineShaderStageCreateFlags)0, // VkPipelineShaderStageCreateFlags flags;
+ shaders[shaderNdx].stage, // VkShaderStageFlagBits stage;
+ *m_shaderModules[shaderNdx], // VkShaderModule module;
+ "main", // const char* pName;
+ DE_NULL, // const VkSpecializationInfo* pSpecializationInfo;
+ };
+
+ shaderStages.push_back(pipelineShaderStageInfo);
+ stageFlags |= shaders[shaderNdx].stage;
+ }
+
+ DE_ASSERT(
+ (m_primitiveTopology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) ||
+ (stageFlags & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)));
+
+ const bool tessellationEnabled = (m_primitiveTopology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST);
+ const VkGraphicsPipelineCreateInfo graphicsPipelineInfo =
+ {
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags;
+ static_cast<deUint32>(shaderStages.size()), // deUint32 stageCount;
+ &shaderStages[0], // const VkPipelineShaderStageCreateInfo* pStages;
+ &vertexInputStateInfo, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ &pipelineInputAssemblyStateInfo, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ (tessellationEnabled ? &pipelineTessellationStateInfo : DE_NULL), // const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ &pipelineViewportStateInfo, // const VkPipelineViewportStateCreateInfo* pViewportState;
+ &pipelineRasterizationStateInfo, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
+ &pipelineMultisampleStateInfo, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ &pipelineDepthStencilStateInfo, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ &pipelineColorBlendStateInfo, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ *m_pipelineLayout, // VkPipelineLayout layout;
+ *m_renderPass, // VkRenderPass renderPass;
+ 0u, // deUint32 subpass;
+ DE_NULL, // VkPipeline basePipelineHandle;
+ 0, // deInt32 basePipelineIndex;
+ };
+
+ m_pipeline = createGraphicsPipeline(vk, device, DE_NULL, &graphicsPipelineInfo);
+ }
+
+ // Record commands
+ {
+ const VkDeviceSize zeroOffset = 0ull;
+
+ beginCommandBuffer(vk, *m_cmdBuffer);
+
+ // Begin render pass
+ {
+ const VkClearValue clearValue = makeClearValueColor(Vec4(0.0f, 0.0f, 0.0f, 1.0f));
+ const VkRect2D renderArea =
+ {
+ makeOffset2D(0, 0),
+ makeExtent2D(m_renderSize.x(), m_renderSize.y())
+ };
+
+ const VkRenderPassBeginInfo renderPassBeginInfo = {
+ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ *m_renderPass, // VkRenderPass renderPass;
+ *m_framebuffer, // VkFramebuffer framebuffer;
+ renderArea, // VkRect2D renderArea;
+ 1u, // uint32_t clearValueCount;
+ &clearValue, // const VkClearValue* pClearValues;
+ };
+
+ vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+ }
+
+ vk.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipeline);
+ vk.cmdBindVertexBuffers(*m_cmdBuffer, 0u, 1u, &(**m_vertexBuffer), &zeroOffset);
+
+ vk.cmdDraw(*m_cmdBuffer, m_numVertices, 1u, 0u, 1u);
+ vk.cmdEndRenderPass(*m_cmdBuffer);
+
+ // Barrier: draw -> copy from image
+ {
+ const VkImageMemoryBarrier barrier = makeImageMemoryBarrier(
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ **m_colorImage, m_colorSubresourceRange);
+
+ vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0,
+ 0u, DE_NULL, 0u, DE_NULL, 1u, &barrier);
+ }
+
+ {
+ const VkBufferImageCopy copyRegion = makeBufferImageCopy(makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u), m_imageExtent);
+ vk.cmdCopyImageToBuffer(*m_cmdBuffer, **m_colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, **m_colorAttachmentBuffer, 1u, ©Region);
+ }
+
+ // Barrier: copy to buffer -> host read
+ {
+ const VkBufferMemoryBarrier barrier = makeBufferMemoryBarrier(
+ VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT,
+ **m_colorAttachmentBuffer, 0ull, VK_WHOLE_SIZE);
+
+ vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, (VkDependencyFlags)0,
+ 0u, DE_NULL, 1u, &barrier, 0u, DE_NULL);
+ }
+
+ endCommandBuffer(vk, *m_cmdBuffer);
+ }
+}
+
+void DrawContext::draw (void)
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ const VkQueue queue = m_context.getUniversalQueue();
+ tcu::TestLog& log = m_context.getTestContext().getLog();
+
+ submitCommandsAndWait(vk, device, queue, *m_cmdBuffer);
+
+ log << tcu::LogImageSet("attachments", "") << tcu::LogImage("color0", "", getColorPixels()) << tcu::TestLog::EndImageSet;
+}
+
+tcu::ConstPixelBufferAccess DrawContext::getColorPixels (void) const
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+
+ const Allocation& alloc = m_colorAttachmentBuffer->getAllocation();
+ invalidateMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), VK_WHOLE_SIZE);
+
+ return tcu::ConstPixelBufferAccess(mapVkFormat(m_colorFormat), m_imageExtent.width, m_imageExtent.height, m_imageExtent.depth, alloc.getHostPtr());
+}
+} // drawutil
+} // vkt