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renderer: remove tabs
author
Taehyub Kim
<taehyub.kim@samsung.com>
Tue, 16 Mar 2021 07:13:36 +0000
(16:13 +0900)
committer
Taehyub Kim
<taehyub.kim@samsung.com>
Tue, 16 Mar 2021 07:13:36 +0000
(16:13 +0900)
src/renderer/src/thorvg_renderer.cpp
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diff --git
a/src/renderer/src/thorvg_renderer.cpp
b/src/renderer/src/thorvg_renderer.cpp
index
455dcf4
..
418a79e
100644
(file)
--- a/
src/renderer/src/thorvg_renderer.cpp
+++ b/
src/renderer/src/thorvg_renderer.cpp
@@
-6,7
+6,7
@@
using namespace rive;
TvgRenderPath::TvgRenderPath()
{
TvgRenderPath::TvgRenderPath()
{
-
this->m_Shape = tvg::Shape::gen().release();
+ this->m_Shape = tvg::Shape::gen().release();
}
TvgRenderPath::~TvgRenderPath()
}
TvgRenderPath::~TvgRenderPath()
@@
-16,28
+16,28
@@
TvgRenderPath::~TvgRenderPath()
void TvgRenderPath::fillRule(FillRule value)
{
void TvgRenderPath::fillRule(FillRule value)
{
-
switch (value)
-
{
-
case FillRule::evenOdd:
-
m_Shape->fill(tvg::FillRule::EvenOdd);
-
break;
-
case FillRule::nonZero:
+ switch (value)
+ {
+ case FillRule::evenOdd:
+ m_Shape->fill(tvg::FillRule::EvenOdd);
+ break;
+ case FillRule::nonZero:
m_Shape->fill(tvg::FillRule::Winding);
m_Shape->fill(tvg::FillRule::Winding);
-
break;
-
}
+ break;
+ }
}
Point applyTransform(const Vec2D &vec, const Mat2D &mat)
{
}
Point applyTransform(const Vec2D &vec, const Mat2D &mat)
{
-
Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1};
-
m.e11 = mat[0];
-
m.e12 = mat[2];
-
m.e13 = mat[4];
-
m.e21 = mat[1];
-
m.e22 = mat[3];
-
m.e23 = mat[5];
-
-
return {vec[0] * m.e11 + vec[1] * m.e12 + m.e13, vec[0] * m.e21 + vec[1] * m.e22 + m.e23};
+ Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1};
+ m.e11 = mat[0];
+ m.e12 = mat[2];
+ m.e13 = mat[4];
+ m.e21 = mat[1];
+ m.e22 = mat[3];
+ m.e23 = mat[5];
+
+ return {vec[0] * m.e11 + vec[1] * m.e12 + m.e13, vec[0] * m.e21 + vec[1] * m.e22 + m.e23};
}
void TvgRenderPath::reset()
}
void TvgRenderPath::reset()