+static __DRIimage *
+dri2_create_image(__DRIscreen *_screen,
+ int width, int height, int format,
+ unsigned int use, void *loaderPrivate)
+{
+ struct dri_screen *screen = dri_screen(_screen);
+ __DRIimage *img;
+ struct pipe_resource templ;
+ unsigned tex_usage;
+ enum pipe_format pf;
+
+ tex_usage = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_RGB565:
+ pf = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_XRGB8888:
+ pf = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case __DRI_IMAGE_FORMAT_ARGB8888:
+ pf = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ pf = PIPE_FORMAT_NONE;
+ break;
+ }
+ if (pf == PIPE_FORMAT_NONE)
+ return NULL;
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img)
+ return NULL;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.bind = tex_usage;
+ templ.format = pf;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+
+ img->texture = screen->base.screen->resource_create(screen->base.screen, &templ);
+ if (!img->texture) {
+ FREE(img);
+ return NULL;
+ }
+
+ img->face = 0;
+ img->level = 0;
+ img->zslice = 0;
+
+ img->loader_private = loaderPrivate;
+ return img;
+}
+