+#if defined(USE_SYSTEM_LOGGING_FACILITY)
+#if defined(OS_WINDOWS) || defined(OS_WINCE)
+ /* Windows CE only supports the Unicode version of OutputDebugString. */
+ WCHAR wbuf[USBI_MAX_LOG_LEN];
+ MultiByteToWideChar(CP_UTF8, 0, str, -1, wbuf, sizeof(wbuf));
+ OutputDebugStringW(wbuf);
+#elif defined(HAVE_SYSLOG_FUNC)
+ int syslog_level = LOG_INFO;
+ switch (level) {
+ case LIBUSB_LOG_LEVEL_INFO: syslog_level = LOG_INFO; break;
+ case LIBUSB_LOG_LEVEL_WARNING: syslog_level = LOG_WARNING; break;
+ case LIBUSB_LOG_LEVEL_ERROR: syslog_level = LOG_ERR; break;
+ case LIBUSB_LOG_LEVEL_DEBUG: syslog_level = LOG_DEBUG; break;
+ case LIBUSB_LOG_LEVEL_NONE: break;
+ }
+ syslog(syslog_level, "%s", str);
+#else /* All of gcc, Clang, XCode seem to use #warning */
+#warning System logging is not supported on this platform. Logging to stderr will be used instead.