- class_<Dali::Material, base<Dali::Handle>>("Material")
- .constructor<>(&Dali::Material::New)
- .function("setShader", &Dali::Material::SetShader)
- .function("getShader", &Dali::Material::GetShader)
- .function("addTexture", &Dali::Material::AddTexture)
- .function("getNumberOfTextures", &Dali::Material::GetNumberOfTextures)
- .function("removeTexture", &Dali::Material::RemoveTexture)
+ class_<Dali::TextureSet, base<Dali::Handle>>("TextureSet")
+ .constructor<>(&Dali::TextureSet::New)
+ .function("setShader", &Dali::TextureSet::SetShader)
+ .function("getShader", &Dali::TextureSet::GetShader)
+ .function("addTexture", &Dali::TextureSet::AddTexture)
+ .function("getNumberOfTextures", &Dali::TextureSet::GetNumberOfTextures)
+ .function("removeTexture", &Dali::TextureSet::RemoveTexture)