Use ClutterActor directly, instead.
gfloat min_width, min_height;
gfloat nat_width, nat_height;
gfloat min_width, min_height;
gfloat nat_width, nat_height;
- rect = clutter_rectangle_new ();
+ rect = clutter_actor_new ();
+ g_object_ref_sink (rect);
if (g_test_verbose ())
g_print ("Initial size is 0\n");
if (g_test_verbose ())
g_print ("Initial size is 0\n");
g_assert_cmpfloat (clutter_actor_get_height (rect), ==, 0);
clutter_actor_destroy (rect);
g_assert_cmpfloat (clutter_actor_get_height (rect), ==, 0);
clutter_actor_destroy (rect);