{
// so EFL called our callback, lets use data to find the right Action to call
var handlerIndex = (int)data;
// thanks to the fact that we never remove item from _handlers, we don't need a lock here
if (handlerIndex < 0 || handlerIndex >= _handlers.Count)
{
// so EFL called our callback, lets use data to find the right Action to call
var handlerIndex = (int)data;
// thanks to the fact that we never remove item from _handlers, we don't need a lock here
if (handlerIndex < 0 || handlerIndex >= _handlers.Count)