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381b501)
Change-Id: I5cf473fedafccf3c46a106166005330e9c3c9e77
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
/**
* The number of texture units an implementation supports is implementation dependent, but must be at least 8.
*/
/**
* The number of texture units an implementation supports is implementation dependent, but must be at least 8.
*/
- static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 8;
+ static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 16;
/* OpenGL ES 2.0 */
// clang-format off
/* OpenGL ES 2.0 */
// clang-format off