The third parameter to ALLOC_CACHE_ALIGN_BUFFER is not size (as named),
but rather count (number of elements of the type to allocate). The
current code ends up allocating one copy of env_t for each byte in its
size, which quite possibly ends up overflowing RAM.
This fixes a bug in commit 3801a15 "env_nand: align NAND buffers".
Reported-by: Prabhakar Lad <prabhakar.csengg@gmail.com>
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reported-by: Prabhakar Lad <prabhakar.lad@ti.com>
int saveenv(void)
{
int ret = 0;
int saveenv(void)
{
int ret = 0;
- ALLOC_CACHE_ALIGN_BUFFER(env_t, env_new, sizeof(env_t));
+ ALLOC_CACHE_ALIGN_BUFFER(env_t, env_new, 1);
ssize_t len;
char *res;
nand_erase_options_t nand_erase_options;
ssize_t len;
char *res;
nand_erase_options_t nand_erase_options;