net/checksum.h pulls in linux/uaccess.h which is large.
In the x86 header the include seems to not be needed at all.
ARM on the other hand does not include uaccess.h, even tho
it calls access_ok().
In the generic implementation guard the include of linux/uaccess.h
with the same condition as the code that needs it.
With this change pre-processed net/checksum.h shrinks on x86
from 30616 lines to just 1193.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
#define __ASM_ARM_CHECKSUM_H
#include <linux/in6.h>
#define __ASM_ARM_CHECKSUM_H
#include <linux/in6.h>
+#include <linux/uaccess.h>
/*
* computes the checksum of a memory block at buff, length len,
/*
* computes the checksum of a memory block at buff, length len,
*/
#include <linux/compiler.h>
*/
#include <linux/compiler.h>
-#include <linux/uaccess.h>
#include <asm/byteorder.h>
/**
#include <asm/byteorder.h>
/**
#include <linux/errno.h>
#include <asm/types.h>
#include <asm/byteorder.h>
#include <linux/errno.h>
#include <asm/types.h>
#include <asm/byteorder.h>
-#include <linux/uaccess.h>
#include <asm/checksum.h>
#include <asm/checksum.h>
+#if !defined(_HAVE_ARCH_COPY_AND_CSUM_FROM_USER) || !defined(HAVE_CSUM_COPY_USER)
+#include <linux/uaccess.h>
+#endif
#ifndef _HAVE_ARCH_COPY_AND_CSUM_FROM_USER
static __always_inline
#ifndef _HAVE_ARCH_COPY_AND_CSUM_FROM_USER
static __always_inline