Internal dali window module has some variables and flags.
They are set by both main thread and render thread.
It has the effect of race condition when window is resized or rotated serval times.
This patch is to fix them.
Change-Id: Iba405199015dc00fec4d7d6f6ff2ecf6f997abcb
Integration::StencilBufferAvailable GetStencilBufferRequired() override { return Integration::StencilBufferAvailable::FALSE; };
Integration::StencilBufferAvailable GetStencilBufferRequired() override { return Integration::StencilBufferAvailable::FALSE; };
- int GetOrientation() const override {return 0;};
+ int GetSurfaceOrientation() const override {return 0;};
+
+ int GetScreenOrientation() const override {return 0;};
void SetBackgroundColor( Vector4 color ) {};
void SetBackgroundColor( Vector4 color ) {};