Change-Id: Ifc1e52d7f2cc13d38ca18623cb57a9529b152c37
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+ Vector2 controlSize(20.f, 30.f);
+ actor.SetProperty(Actor::Property::SIZE, controlSize);
+
application.GetScene().Add(actor);
gDynamicPropertyCallbackFired = false;
application.GetScene().Add(actor);
gDynamicPropertyCallbackFired = false;